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//ALPHA
host_writeconfig

//Alias
alias "taser" "give weapon_taser"
alias "zeus" "give weapon_taser"
// Knive's
alias "bayonet" "give weapon_bayonet"
alias "flip" "give weapon_knife_flip"
alias "gut" "give weapon_knife_gut"
alias "karambit" "give weapon_knife_karambit"
alias "m9_bayonet" "give weapon_knife_m9_bayonet"
// Nade's
alias "decoy" "give weapon_decoy"
alias "flash" "give weapon_flashbang"
alias "he" "give weapon_hegrenade"
alias "incendiaire" "give weapon_Incgrenade"
alias "molotov" "give weapon_molotov"
alias "smoke" "give weapon_smokegrenade"
// Pistol's
alias "deagle" "give weapon_deagle"
alias "fiveseven" "give weapon_fiveseven"
alias "glock" "give weapon_glock"
alias "p2000" "give weapon_hkp2000"
alias "P250" "give weapon_P250"
alias "usp" "give weapon_usp_silencer"
alias "tec" "give weapon_tec9"
alias "cz" "give weapon_cz75a"

// Smgs
alias "bizon" "give weapon_bizon"
alias "mac10" "give weapon_mac10"
alias "mp7" "give weapon_mp7"
alias "mp9" "give weapon_mp9"
alias "P90" "give weapon_P90"
alias "ump" "give weapon_ump45
// Heavy's
alias "mag7" "give weapon_mag7"
alias "negev" "give weapon_negev"
alias "nova" "give weapon_nova"
alias "sawedoff" "give weapon_SAWEDOFF"
alias "xm" "give weapon_XM1014"
// Rifles
alias "ak" "give weapon_ak47"
alias "aug" "give weapon_aug"
alias "awp" "give weapon_awp"
alias "m4s" "give weapon_m4a1_silencer"
alias "famas" "give weapon_famas"
alias "galil" "give weapon_galilar"
alias "m4" "give weapon_m4a1"
alias "scar" "give weapon_SCAR20"
alias "scout" "give weapon_ssg08"

// Map's
alias "aztec" "map de_aztec "
alias "cache" "map de_cache"
alias "cobblestone" "map de_cbble"
alias "dust" "map de_dust"
alias "dust2" "map de_dust2"
alias "inferno" "map de_inferno"
alias "mill" "map de_mill"
alias "mirage" "map de_mirage"
alias "nuke" "map de_nuke"
alias "overpass" "map de_overpass"
alias "seaside" "map de_seaside"
alias "season" "map de_season"
alias "train" "map de_tain"
alias "vertigo" "map de_vertigo"

//Disable help
gameinstructor_enable 0
cl_showhelp 0
cl_autohelp 0
cl_disablefreezecam 1
zoom_sensitivity_ratio_mouse 1
bind "k" "kill"

//Radar [Greatly increases radar visibility]
cl_radar_always_centered "0"
cl_radar_icon_scale_min "0.4"
cl_radar_rotate "1"
cl_radar_scale "0.5"
cl_hud_radar_scale 1.15

//Rates and Interpolation
rate "128000"
mat_hdr_enabled 0

//Graph
bind "TAB" "+ng";
alias "+ng" "+showscores; net_graph 1";
alias "-ng" "-showscores; net_graph 0";

///Zomega
host_writeconfig

//Sounds
snd_headphone_pan_exponent 2.0
snd_mixahead "0.05"
snd_front_headphone_position 45.0
snd_rear_headphone_position 135.0
bind "KP_MINUS" "toggle voice_enable 1 0"
bind "KP_HOME" "volume 0"
bind "KP_UPARROW" "volume 0.1"
bind "KP_PGUP" "volume 0.3"
bind "KP_5" "volume 0.05"
bind "UPARROW" "say ~(^o^ )~ weepeeee ~( ^o^)~ weepeeee \(*o*)/ YAAAAA"
bind "DOWNARROW" "say .l.('_') you..."
bind "RIGHTARROW" "You just got from the R tor EKT"
bind "KP_PLUS" "toggle "gameinstructor_enable"

///Cross hair
cl_crosshair_drawoutline "1"
cl_crosshair_dynamic_maxdist_splitratio "0"
cl_crosshair_dynamic_splitalpha_innermod "0"
cl_crosshair_dynamic_splitalpha_outermod "0.300000"
cl_crosshair_dynamic_splitdist "0"
cl_crosshair_outlinethickness "1"
cl_crosshairalpha "150"
cl_crosshaircolor "1"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairgap "-1.5"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "4"
cl_crosshairstyle "4"
cl_crosshairthickness "0.9"
cl_crosshairusealpha "1"

///Video
1024*768
4/3
Qualit� globale des ombres : Faible
D�tail texture / mod�le : Faible
D�tail effets : Faible
D�tail de l'image : Faible
Rendu multic�ur : Activ�
Mode anticr�nelage MSAA : Aucun
Mode de filtrage des textures : Trilin�aire
Anticr�nelage FXAA : D�sactiv�
Synchronisation verticale : D�sactiv�
Flou de mouvement : D�sactiv�

///Sensi
450 dpi
sensitivity 1.7

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