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CINEMA_4D_Crash_Report_WINDOWS
{
ComputerInfo
{
OS_Type = WINDOWS 64 BIT
OS_Version = Windows 7, 64 Bit, Ultimate Edition Service Pack 1 (build 7601)
Number_of_processors = 8
Processor_Type = AuthenticAMD, stepping 2, model 1, instruction family 15
Processor_Name = AMD FX(tm)-8120 Eight-Core Processor
Processor_Speed = 3110 MHz
Processor_Features = FPU, MMX, SSE, SSE2, SSE3, SSE4.1, MMX extensions, RDTSCP, CMPXCHG8B, CMOV, VME, DE, PSE, MSR, PAE, MCE, APIC, SysEnterSysExit, SysCallSysRet, MTRR, PGE, MCA, PAT, PSE36, FXSR,
Graphics_card = Vendor: Advanced Micro Devices, Inc., renderer: ASUS HD7670 Series, version: 3.2.11762 Compatibility Profile Context (8.982-120727a-145496C-Asus)
Loaded_Plugins = addons alembic allplan ArchiCADExchange bitmapfilter bp2lw bp2max bp2maya bp2xsi browser characteranim cameramapper collada14 collada15 compositing dwg dwgobjects fbx expressiontag graphviewcore modeling motioncam netrender newman objects onlinehelp onlineupdater OpenEXR python relaxuv sculpt sculptbrushes shader sla spacemouse texturemanager updatemerge xtensions advancedrender cineman sky archigrass walkthrough dynamics2 iges OkinoComClient hair ca2 clothilde mocca motiongraphics sketch thinkingparticles tpoperators
}
ApplicationInfo
{
CINEMA_4D_Version: 15.037
CINEMA_4D_BuildID: RC81709
Memory(Global): 415662080
Memory(GlobalPeak): 415662080
Memory(Total): 0
Memory(Current): 0
Memory(LowMemCnt): 0
DebugMode: Off
}
Opened Scenes
{
Active Scene: 000000000E7A2BE0 "Sans titre 1"
}
Exception
{
ExceptionNumber = 0xC0000005
ExceptionText = "ACCESS_VIOLATION"
Address = 0x000000013FC50E6C
Thread = 6336
Last_Error = 0x00000006
}
Call_Stacks
{
Call_Stack_Thread_6336
{
CINEMA 4D 64 Bit.exe: 000000013FC50E6C
CINEMA 4D 64 Bit.exe: 000000013F3B09A6
CINEMA 4D 64 Bit.exe: 000000013F4E24AF
CINEMA 4D 64 Bit.exe: 000000013F4E08CA
CINEMA 4D 64 Bit.exe: 000000013F4D34E7
CINEMA 4D 64 Bit.exe: 0000000140289B89
CINEMA 4D 64 Bit.exe: 0000000140356E93
CINEMA 4D 64 Bit.exe: 000000014035A915
CINEMA 4D 64 Bit.exe: 0000000140408607
CINEMA 4D 64 Bit.exe: 00000001404086C0
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000000
RBX = 0x0000000000000000
RCX = 0x0000000000000000
RDX = 0x0000000000000001
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x00000000145EF9F0
R08 = 0x0000000000000001
R09 = 0x0000000000000002
R10 = 0x0000000000000001
R11 = 0x00000000000000B7
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00010246
CS = 0x0033
SS = 0x002B
DS = 0x002B
ES = 0x002B
FS = 0x0053
GS = 0x002B
ContextFlags = 0x0010005f
MxCsr = 0x00001fa2
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000FFFF00000000027F
MMX Header[1] = 0x0002FFFF00001FA2FFFFFA800A975000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x3EBC27B3093FB4BE3FD7E8717E7092D9
MMX 1 = 0x3FD00000000000003FD0000000000000
MMX 2 = 0x00000000000000003FD5B3F29DB6C3E2
MMX 3 = 0x3C705D02BA15797E3FF7E2F336CF4E62
MMX 4 = 0xBD5F75E949EE1E553F55F69817590775
MMX 5 = 0x3C705D02BA15797E3C705D02BA15797E
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000145EC2A000000000000F47D4
Vector register 1 = 0x000000000D3FC0200000000000000000
Vector register 2 = 0x000000000D40A61C000000000D409E70
Vector register 3 = 0x000000005256A3FD00000000145EC120
Vector register 4 = 0x000000000336F9A000000000083A9F00
Vector register 5 = 0x0000000005FFC2800000000000000003
Vector register 6 = 0x000000013FC6C0C200000000083D3E00
Vector register 7 = 0x000000000D40A61C000000000D40A620
Vector register 8 = 0x00000001184A86680000000000000006
Vector register 9 = 0x000000000D409E74000000000D40A614
Vector register 10 = 0x0000000011121EA0000000000D409E70
Vector register 11 = 0x00000000145EC300000000000D40A61C
Vector register 12 = 0x000000013FC6BC7500000000145EC1B0
Vector register 13 = 0x0000000000000000000000000D3FC020
Vector register 14 = 0x00000000000000000000000000000004
Vector register 15 = 0x3FF00000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000100000000000000000
Vector register 19 = 0x0000000005FFC2500000000000000000
Vector register 20 = 0x000000013FBD222F0000000000000033
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x0000000000000000000000003F800000
Vector register 23 = 0x000000000000000300000000145EC330
Vector register 24 = 0x00000000145EC2A000000003000F47D4
Vector register 25 = 0x00000000110DDEC000000000145EC330
Vector Control = 0x00000000145EC2B8
Debug Control = 0x000000000E7A2BE0
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7940
{
ntdll.dll: 00000000772F186A NtWaitForMultipleObjects
KERNELBASE.dll: 000007FEFD281430 GetCurrentProcess
KERNEL32.dll: 00000000771A2CE3 WaitForMultipleObjectsEx
USER32.dll: 0000000077098F7D GetScrollBarInfo
USER32.dll: 00000000770962B2 MsgWaitForMultipleObjectsEx
CINEMA 4D 64 Bit.exe: 00000001402D6961
CINEMA 4D 64 Bit.exe: 000000014040848C
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name = C:\Program Files\MAXON\CINEMA 4D R15\template.c4d
Arg|GeLoadBitmap|Name = Z:\Cours\Cin�ma 4D\Mes fichiers cr�es\Images\plan_maison.jpg
Arg|GeLoadBitmap|Frame = -1
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\xtensions\preview_scenes\sphere.c4d
Arg|LoadDocument|Flags = 3
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name = C:\Program Files\MAXON\CINEMA 4D R15\resource\gui.cob
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x000007FFFFFDE000
RBX = 0x0000000000000000
RCX = 0x00000000044DBD80
RDX = 0x00000000044B2E40
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x00000000002BFA60
R08 = 0x0000000053ACFAC0
R09 = 0x0000000000000000
R10 = 0x00000000035FBB90
R11 = 0x0000000000000000
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa2
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA20000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_1132
{
ntdll.dll: 00000000772F2BBA NtWaitForWorkViaWorkerFactory
ntdll.dll: 00000000772BFE3B RtlValidateHeap
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000000
RBX = 0x0000000000000000
RCX = 0x0000000000000000
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x00000000030CFAE0
R08 = 0x0000000000000000
R09 = 0x0000000000000000
R10 = 0x000000014034A320
R11 = 0x0000000000000000
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000202
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7868
{
ntdll.dll: 00000000772F186A NtWaitForMultipleObjects
ntdll.dll: 00000000772BB037 TpIsTimerSet
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0001000000000000
RBX = 0x0000000000000000
RCX = 0x0002000018BCE9D0
RDX = 0x0002000018BCE9D0
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x0000000002FAFC40
R08 = 0x000000001BE22060
R09 = 0x000000001CAA6210
R10 = 0x00000000004282F0
R11 = 0x0000FFFFFFFFFFFF
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000293
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_6224
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
aticfx64.dll: 000007FEF93FF2F7 AmdQueryPowerXpressDeviceInfo
aticfx64.dll: 000007FEF93FF3D2 AmdQueryPowerXpressDeviceInfo
aticfx64.dll: 000007FEF93FF1A8 AmdQueryPowerXpressDeviceInfo
aticfx64.dll: 000007FEF93FF15E AmdQueryPowerXpressDeviceInfo
aticfx64.dll: 000007FEF9424117 AmdQueryPowerXpressDeviceInfo
aticfx64.dll: 000007FEF94240FC AmdQueryPowerXpressDeviceInfo
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000003
RBX = 0x0000000000000000
RCX = 0x000000000395B040
RDX = 0x0000000000000002
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x0000000003B0FC20
R08 = 0x0000000003B0F858
R09 = 0x0000000003B0F9F0
R10 = 0x0000000000000000
R11 = 0x0000000000000000
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_5592
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000052574C50 DrvPresentBuffers
atio6axx.dll: 0000000052574ADC DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000040000024
RBX = 0x0000000000000000
RCX = 0x00000000772F15FA
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000000684FE50
R08 = 0x000000000684FCD8
R09 = 0x000000000684FDE0
R10 = 0x0000000000000000
R11 = 0x0000000000000246
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7508
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000052574C50 DrvPresentBuffers
atio6axx.dll: 0000000052574ADC DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000040000024
RBX = 0x0000000000000000
RCX = 0x00000000772F15FA
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x0000000007C2FD80
R08 = 0x0000000007C2FC08
R09 = 0x0000000007C2FD10
R10 = 0x0000000000000000
R11 = 0x0000000000000246
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7264
{
ntdll.dll: 00000000772F2BBA NtWaitForWorkViaWorkerFactory
ntdll.dll: 00000000772BFE3B RtlValidateHeap
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x00000000000003C0
RBX = 0x0000000000000000
RCX = 0x00000000060F7160
RDX = 0x00000000060F9908
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000000945FEA0
R08 = 0x000007FEFDA8412E
R09 = 0x000007FEFD9A0000
R10 = 0xA70BCF0D00130004
R11 = 0x00000000060F98BC
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000206
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_5216
{
ntdll.dll: 00000000772F2BBA NtWaitForWorkViaWorkerFactory
ntdll.dll: 00000000772BFE3B RtlValidateHeap
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000000
RBX = 0x0000000000000000
RCX = 0x00000000772BFBF0
RDX = 0x00000000031CD330
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x00000000096AFD40
R08 = 0x0000000000000000
R09 = 0x0000000000000000
R10 = 0x0000000000000000
R11 = 0x0000000000000000
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000202
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_4100
{
ntdll.dll: 00000000772F2BBA NtWaitForWorkViaWorkerFactory
ntdll.dll: 00000000772BFE3B RtlValidateHeap
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000002
RBX = 0x0000000000000000
RCX = 0x0000000000000002
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000000986FF60
R08 = 0x0000000000000002
R09 = 0x000007FEFD9C2FB0
R10 = 0x0000000000000000
R11 = 0x00000000031C76D0
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000202
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7752
{
ntdll.dll: 00000000772F15FA NtDelayExecution
KERNELBASE.dll: 000007FEFD281203 SleepEx
CINEMA 4D 64 Bit.exe: 00000001402DAF81
CINEMA 4D 64 Bit.exe: 0000000140289B89
CINEMA 4D 64 Bit.exe: 0000000140356D13
CINEMA 4D 64 Bit.exe: 000000014035A915
CINEMA 4D 64 Bit.exe: 0000000140408607
CINEMA 4D 64 Bit.exe: 00000001404086C0
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0xFFFFFA800B5C0000
RBX = 0x0000000000000000
RCX = 0x000000007708C7AA
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x0000000009B7F980
R08 = 0x0000000009B7E6A8
R09 = 0x0000000009B7E700
R10 = 0x0000000000000000
R11 = 0x0000000000000206
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_4040
{
ntdll.dll: 00000000772F186A NtWaitForMultipleObjects
KERNELBASE.dll: 000007FEFD281430 GetCurrentProcess
KERNEL32.dll: 00000000771A2CE3 WaitForMultipleObjectsEx
USER32.dll: 0000000077098F7D GetScrollBarInfo
USER32.dll: 00000000770962B2 MsgWaitForMultipleObjectsEx
USER32.dll: 00000000770962E0 MsgWaitForMultipleObjects
gdiplus.dll: 000007FEFB4A2C30 GdipPlayTSClientRecord
gdiplus.dll: 000007FEFB4A2A94 GdipPlayTSClientRecord
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x000007FEFB43BAE8
RBX = 0x0000000000000000
RCX = 0xD0017E2E62900000
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000000A80FE50
R08 = 0x0000000000000001
R09 = 0x0000000000000000
R10 = 0x0000000000000000
R11 = 0x000000000A80F800
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7316
{
ntdll.dll: 00000000772F186A NtWaitForMultipleObjects
KERNELBASE.dll: 000007FEFD281430 GetCurrentProcess
KERNEL32.dll: 00000000771A2CE3 WaitForMultipleObjectsEx
USER32.dll: 0000000077098F7D GetScrollBarInfo
USER32.dll: 00000000770962B2 MsgWaitForMultipleObjectsEx
USER32.dll: 00000000770962E0 MsgWaitForMultipleObjects
SHELL32.dll: 000007FEFE692BB1 SHGetPropertyStoreForWindow
SHELL32.dll: 000007FEFE692E50 SHGetPropertyStoreForWindow
SHELL32.dll: 000007FEFE692DB4 SHGetPropertyStoreForWindow
SHELL32.dll: 000007FEFE692EBA SHGetPropertyStoreForWindow
SHLWAPI.dll: 000007FEFD4C3843 IUnknown_GetWindow
ntdll.dll: 00000000772C15DB TpCallbackMayRunLong
ntdll.dll: 00000000772C0C56 RtlRealSuccessor
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000000
RBX = 0x0000000000000000
RCX = 0x0000000000000010
RDX = 0x000000001E2B0000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000000A6FFA70
R08 = 0x000000001E2ECC7F
R09 = 0x000000FFFFFFFFFF
R10 = 0x000000001E2ECC80
R11 = 0x0000000000000001
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_8168
{
ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent
ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS
KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS
CINEMA 4D 64 Bit.exe: 0000000140347C7D
CINEMA 4D 64 Bit.exe: 000000014034FE86
CINEMA 4D 64 Bit.exe: 000000014034EFD8
CINEMA 4D 64 Bit.exe: 0000000140356E63
CINEMA 4D 64 Bit.exe: 000000014035A915
CINEMA 4D 64 Bit.exe: 0000000140408607
CINEMA 4D 64 Bit.exe: 00000001404086C0
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000002
RBX = 0x0000000000000000
RCX = 0x00000000185AAA80
RDX = 0x0000000000000003
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001086FBF0
R08 = 0x00000000185AAA80
R09 = 0x00000000000000E0
R10 = 0x0000000000000000
R11 = 0x0000000000000246
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7352
{
ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent
ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS
KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS
CINEMA 4D 64 Bit.exe: 0000000140347C7D
CINEMA 4D 64 Bit.exe: 000000014034FE86
CINEMA 4D 64 Bit.exe: 000000014034E8C7
CINEMA 4D 64 Bit.exe: 0000000140356E63
CINEMA 4D 64 Bit.exe: 000000014035A915
CINEMA 4D 64 Bit.exe: 0000000140408607
CINEMA 4D 64 Bit.exe: 00000001404086C0
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000001
RBX = 0x0000000000000000
RCX = 0x0000000003194060
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x00000000123AFF00
R08 = 0x0000000003194060
R09 = 0x0000000000000060
R10 = 0x0000000000000000
R11 = 0x0000000000000018
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x410D56C5410D56C50000000000000000
MMX 2 = 0x000000004299FFFF4299FFFF4299FFFF
MMX 3 = 0x80000000BF0DEB20BF0DEB20BF0DEB20
MMX 4 = 0x000000000000000000000000BBEBEA99
MMX 5 = 0x0000000000000000BF9398EDDE2AABF4
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_6900
{
ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent
ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS
KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS
CINEMA 4D 64 Bit.exe: 0000000140347C7D
CINEMA 4D 64 Bit.exe: 000000014034FE86
CINEMA 4D 64 Bit.exe: 000000014034E8C7
CINEMA 4D 64 Bit.exe: 0000000140356E63
CINEMA 4D 64 Bit.exe: 000000014035A915
CINEMA 4D 64 Bit.exe: 0000000140408607
CINEMA 4D 64 Bit.exe: 00000001404086C0
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000000
RBX = 0x0000000000000000
RCX = 0x0000000000000000
RDX = 0x0000000000000001
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001265FCF0
R08 = 0x0000000000000000
R09 = 0x0000000000000000
R10 = 0x000000000000440E
R11 = 0x0000000000004416
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x41137BAC41137BAC0000000000000000
MMX 2 = 0x00000000429A0000429A0000429A0000
MMX 3 = 0x00000000412E5A87412E5A87412E5A87
MMX 4 = 0x0000000000000000000000003E10EAD4
MMX 5 = 0x00000000000000003FD81389C8D2DFE4
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7244
{
ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent
ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS
KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS
CINEMA 4D 64 Bit.exe: 0000000140347C7D
CINEMA 4D 64 Bit.exe: 000000014034FE86
CINEMA 4D 64 Bit.exe: 000000014034E8C7
CINEMA 4D 64 Bit.exe: 0000000140356E63
CINEMA 4D 64 Bit.exe: 000000014035A915
CINEMA 4D 64 Bit.exe: 0000000140408607
CINEMA 4D 64 Bit.exe: 00000001404086C0
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000000
RBX = 0x0000000000000000
RCX = 0x0000000000000000
RDX = 0x0000000000000002
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x00000000129CFB10
R08 = 0x0000000000000000
R09 = 0x0000000000000000
R10 = 0x000000000000440E
R11 = 0x0000000000004416
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_6704
{
ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent
ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS
KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS
CINEMA 4D 64 Bit.exe: 0000000140347C7D
CINEMA 4D 64 Bit.exe: 000000014034FE86
CINEMA 4D 64 Bit.exe: 000000014034E8C7
CINEMA 4D 64 Bit.exe: 0000000140356E63
CINEMA 4D 64 Bit.exe: 000000014035A915
CINEMA 4D 64 Bit.exe: 0000000140408607
CINEMA 4D 64 Bit.exe: 00000001404086C0
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000001
RBX = 0x0000000000000000
RCX = 0x00000000031987A0
RDX = 0x0000000000000003
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x0000000012C8FB40
R08 = 0x00000000031987A0
R09 = 0x0000000000000060
R10 = 0x0000000000000000
R11 = 0x0000000000000246
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7032
{
ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent
ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS
KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS
CINEMA 4D 64 Bit.exe: 0000000140347C7D
CINEMA 4D 64 Bit.exe: 000000014034FE86
CINEMA 4D 64 Bit.exe: 000000014034E8C7
CINEMA 4D 64 Bit.exe: 0000000140356E63
CINEMA 4D 64 Bit.exe: 000000014035A915
CINEMA 4D 64 Bit.exe: 0000000140408607
CINEMA 4D 64 Bit.exe: 00000001404086C0
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000001
RBX = 0x0000000000000000
RCX = 0x0000000003199F60
RDX = 0x0000000000000004
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x0000000012EDFAE0
R08 = 0x0000000003199F60
R09 = 0x0000000000000010
R10 = 0x0000000000000000
R11 = 0x0000000012EDEF00
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x410D56BD410D56BD0000000000000000
MMX 2 = 0x00000000429A0000429A0000429A0000
MMX 3 = 0x80000000BF82B3D0BF82B3D0BF82B3D0
MMX 4 = 0x000000000000000000000000BC594582
MMX 5 = 0x0000000000000000BFA20C6EB5465403
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7540
{
ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent
ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS
KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS
CINEMA 4D 64 Bit.exe: 0000000140347C7D
CINEMA 4D 64 Bit.exe: 000000014034FE86
CINEMA 4D 64 Bit.exe: 000000014034E8C7
CINEMA 4D 64 Bit.exe: 0000000140356E63
CINEMA 4D 64 Bit.exe: 000000014035A915
CINEMA 4D 64 Bit.exe: 0000000140408607
CINEMA 4D 64 Bit.exe: 00000001404086C0
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000002
RBX = 0x0000000000000000
RCX = 0x000000000319B720
RDX = 0x0000000000000005
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001322FA60
R08 = 0x000000000319B720
R09 = 0x0000000000000030
R10 = 0x0000000000000000
R11 = 0x0000000000000246
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_6784
{
ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent
ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS
KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS
CINEMA 4D 64 Bit.exe: 0000000140347C7D
CINEMA 4D 64 Bit.exe: 000000014034FE86
CINEMA 4D 64 Bit.exe: 000000014034E8C7
CINEMA 4D 64 Bit.exe: 0000000140356E63
CINEMA 4D 64 Bit.exe: 000000014035A915
CINEMA 4D 64 Bit.exe: 0000000140408607
CINEMA 4D 64 Bit.exe: 00000001404086C0
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000002
RBX = 0x0000000000000000
RCX = 0x000000000319CEE0
RDX = 0x0000000000000006
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x00000000134EF880
R08 = 0x000000000319CEE0
R09 = 0x00000000000000D0
R10 = 0x0000000000000000
R11 = 0x0000000000000000
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7568
{
ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent
ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS
KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS
CINEMA 4D 64 Bit.exe: 0000000140347C7D
CINEMA 4D 64 Bit.exe: 000000014034FE86
CINEMA 4D 64 Bit.exe: 000000014034E8C7
CINEMA 4D 64 Bit.exe: 0000000140356E63
CINEMA 4D 64 Bit.exe: 000000014035A915
CINEMA 4D 64 Bit.exe: 0000000140408607
CINEMA 4D 64 Bit.exe: 00000001404086C0
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000003
RBX = 0x0000000000000000
RCX = 0x000000000319E6A0
RDX = 0x0000000000000007
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x0000000013FEFC40
R08 = 0x000000000319E6A0
R09 = 0x0000000000000040
R10 = 0x0000000000000000
R11 = 0x000000000000000E
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x410D56C3410D56C30000000000000000
MMX 2 = 0x00000000429A0001429A0001429A0001
MMX 3 = 0x80000000BF5D3BDBBF5D3BDBBF5D3BDB
MMX 4 = 0x000000000000000000000000BC37E1F5
MMX 5 = 0x0000000000000000BF9E8CCA07777847
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_4212
{
ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent
ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS
KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS
CINEMA 4D 64 Bit.exe: 0000000140347C7D
CINEMA 4D 64 Bit.exe: 000000014034FE86
CINEMA 4D 64 Bit.exe: 000000014034E8C7
CINEMA 4D 64 Bit.exe: 0000000140356E63
CINEMA 4D 64 Bit.exe: 000000014035A915
CINEMA 4D 64 Bit.exe: 0000000140408607
CINEMA 4D 64 Bit.exe: 00000001404086C0
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000002
RBX = 0x0000000000000000
RCX = 0x00000000000000EB
RDX = 0x0000000011113228
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001421FDF0
R08 = 0x0000000000000000
R09 = 0x0000000011113228
R10 = 0x0000000011113220
R11 = 0x000000000DAF6630
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0xFFFF0000000000003FF0000000000000
MMX 2 = 0x00000000000000007FEFFFFFFFFFFFFF
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7628
{
ntdll.dll: 00000000772F134A ZwRemoveIoCompletion
mswsock.dll: 000007FEFC8B5941
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000000
RBX = 0x0000000000000000
RCX = 0x000007FEFC8BD130
RDX = 0x000000000EB54D40
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001470F9F0
R08 = 0x0000000000000000
R09 = 0x0000000000000000
R10 = 0x0000000000000000
R11 = 0x0000000000000000
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_6896
{
ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent
ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS
KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS
CINEMA 4D 64 Bit.exe: 0000000140347C7D
CINEMA 4D 64 Bit.exe: 000000014034FE86
CINEMA 4D 64 Bit.exe: 000000014034EFD8
CINEMA 4D 64 Bit.exe: 0000000140356E63
CINEMA 4D 64 Bit.exe: 000000014035A915
CINEMA 4D 64 Bit.exe: 0000000140408607
CINEMA 4D 64 Bit.exe: 00000001404086C0
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000002
RBX = 0x0000000000000000
RCX = 0x00000000185AF1C0
RDX = 0x0000000000000004
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x0000000014C9FB10
R08 = 0x00000000185AF1C0
R09 = 0x00000000000000B0
R10 = 0x0000000000000000
R11 = 0x0000000000000246
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa1
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA10000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000004173354C60000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_5692
{
ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent
ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS
KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS
CINEMA 4D 64 Bit.exe: 0000000140347C7D
CINEMA 4D 64 Bit.exe: 000000014034FE86
CINEMA 4D 64 Bit.exe: 000000014034EFD8
CINEMA 4D 64 Bit.exe: 0000000140356E63
CINEMA 4D 64 Bit.exe: 000000014035A915
CINEMA 4D 64 Bit.exe: 0000000140408607
CINEMA 4D 64 Bit.exe: 00000001404086C0
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000000
RBX = 0x0000000000000000
RCX = 0x0000000000000000
RDX = 0x0000000000000002
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x0000000019BCF950
R08 = 0x0000000000000000
R09 = 0x0000000000000000
R10 = 0x00000000000005B5
R11 = 0x00000000000005BD
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_8056
{
ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent
ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS
KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS
CINEMA 4D 64 Bit.exe: 0000000140347C7D
CINEMA 4D 64 Bit.exe: 000000014034FE86
CINEMA 4D 64 Bit.exe: 000000014034EFD8
CINEMA 4D 64 Bit.exe: 0000000140356E63
CINEMA 4D 64 Bit.exe: 000000014035A915
CINEMA 4D 64 Bit.exe: 0000000140408607
CINEMA 4D 64 Bit.exe: 00000001404086C0
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x00000000FFFFFFFE
RBX = 0x0000000000000000
RCX = 0x00000000003A0208
RDX = 0x0000000000000161
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001A41F940
R08 = 0x0000000000000000
R09 = 0x000000001C827DF0
R10 = 0x17032010320DC410
R11 = 0x00000000000005BD
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000003FF0000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_6696
{
ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent
ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS
KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS
CINEMA 4D 64 Bit.exe: 0000000140347C7D
CINEMA 4D 64 Bit.exe: 000000014034FE86
CINEMA 4D 64 Bit.exe: 000000014034EFD8
CINEMA 4D 64 Bit.exe: 0000000140356E63
CINEMA 4D 64 Bit.exe: 000000014035A915
CINEMA 4D 64 Bit.exe: 0000000140408607
CINEMA 4D 64 Bit.exe: 00000001404086C0
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000001
RBX = 0x0000000000000000
RCX = 0x00000000185B2140
RDX = 0x0000000000000007
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001A72F900
R08 = 0x00000000185B2140
R09 = 0x00000000000000A0
R10 = 0x0000000000000000
R11 = 0x00000000112DF400
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000003FE2F3CE3F179E76
MMX 3 = 0x00000000000000003FE2F3CE3F179E76
MMX 4 = 0x00000000000000003FE2F3CE3F179E76
MMX 5 = 0x00000000000000003FE2F3CE3F179E76
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_5488
{
ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent
ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS
KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS
CINEMA 4D 64 Bit.exe: 0000000140347C7D
CINEMA 4D 64 Bit.exe: 000000014034FE86
CINEMA 4D 64 Bit.exe: 000000014034EFD8
CINEMA 4D 64 Bit.exe: 0000000140356E63
CINEMA 4D 64 Bit.exe: 000000014035A915
CINEMA 4D 64 Bit.exe: 0000000140408607
CINEMA 4D 64 Bit.exe: 00000001404086C0
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000002
RBX = 0x0000000000000000
RCX = 0x0000000000000351
RDX = 0x00000000185B3848
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x00000000156AFAF0
R08 = 0x0000000000000000
R09 = 0x00000000185B3848
R10 = 0x00000000185B3840
R11 = 0x0000000000000530
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000003FF0000000000000
MMX 2 = 0x00000000000000007FEFFFFFFFFFFFFF
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_2072
{
ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent
ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS
KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS
CINEMA 4D 64 Bit.exe: 0000000140347C7D
CINEMA 4D 64 Bit.exe: 000000014034FE86
CINEMA 4D 64 Bit.exe: 000000014034EFD8
CINEMA 4D 64 Bit.exe: 0000000140356E63
CINEMA 4D 64 Bit.exe: 000000014035A915
CINEMA 4D 64 Bit.exe: 0000000140408607
CINEMA 4D 64 Bit.exe: 00000001404086C0
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000002
RBX = 0x0000000000000000
RCX = 0x00000000000000AF
RDX = 0x00000000185AD948
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001AABFEF0
R08 = 0x0000000000000000
R09 = 0x00000000185AD948
R10 = 0x00000000185AD940
R11 = 0x00000000003A5030
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000007FEFFFFFFFFFFFFF
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_4444
{
ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent
ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS
KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS
CINEMA 4D 64 Bit.exe: 0000000140347C7D
CINEMA 4D 64 Bit.exe: 000000014034FE86
CINEMA 4D 64 Bit.exe: 000000014034EFD8
CINEMA 4D 64 Bit.exe: 0000000140356E63
CINEMA 4D 64 Bit.exe: 000000014035A915
CINEMA 4D 64 Bit.exe: 0000000140408607
CINEMA 4D 64 Bit.exe: 00000001404086C0
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000000
RBX = 0x0000000000000000
RCX = 0x00000000185B8180
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001AEAFC80
R08 = 0x00000000185B8100
R09 = 0x0000000000000070
R10 = 0x0000000000000000
R11 = 0x00000000014BCB30
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_1068
{
ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent
ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS
KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS
CINEMA 4D 64 Bit.exe: 0000000140347C7D
CINEMA 4D 64 Bit.exe: 000000014034FE86
CINEMA 4D 64 Bit.exe: 000000014034EFD8
CINEMA 4D 64 Bit.exe: 0000000140356E63
CINEMA 4D 64 Bit.exe: 000000014035A915
CINEMA 4D 64 Bit.exe: 0000000140408607
CINEMA 4D 64 Bit.exe: 00000001404086C0
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000001
RBX = 0x0000000000000000
RCX = 0x00000000197BA900
RDX = 0x00000000000007D0
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001D14FB50
R08 = 0x00000000007FF000
R09 = 0x0000000021FB0060
R10 = 0x0000000000007FFF
R11 = 0x0000000021FB1000
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000003FEF400000000000
MMX 1 = 0x00000000000000003FEFFC0000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_5220
{
ntdll.dll: 00000000772F186A NtWaitForMultipleObjects
KERNELBASE.dll: 000007FEFD281430 GetCurrentProcess
KERNEL32.dll: 00000000771A2CE3 WaitForMultipleObjectsEx
USER32.dll: 0000000077098F7D GetScrollBarInfo
USER32.dll: 00000000770962B2 MsgWaitForMultipleObjectsEx
USER32.dll: 00000000770962E0 MsgWaitForMultipleObjects
SHELL32.dll: 000007FEFE692BB1 SHGetPropertyStoreForWindow
SHELL32.dll: 000007FEFE692E50 SHGetPropertyStoreForWindow
SHELL32.dll: 000007FEFE692DB4 SHGetPropertyStoreForWindow
SHELL32.dll: 000007FEFE692EBA SHGetPropertyStoreForWindow
SHLWAPI.dll: 000007FEFD4C3843 IUnknown_GetWindow
ntdll.dll: 00000000772C15DB TpCallbackMayRunLong
ntdll.dll: 00000000772C0C56 RtlRealSuccessor
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x000000000000002F
RBX = 0x0000000000000000
RCX = 0x000000000000002F
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001AC3FA00
R08 = 0x000000000000002F
R09 = 0x000000001BE26AFD
R10 = 0x0000000000000002
R11 = 0x0000000000000000
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_6700
{
ntdll.dll: 00000000772F15FA NtDelayExecution
KERNELBASE.dll: 000007FEFD281203 SleepEx
ole32.dll: 000007FEFE3E01D0 ObjectStublessClient24
ole32.dll: 000007FEFE3E0106 ObjectStublessClient24
ole32.dll: 000007FEFE3E0182 ObjectStublessClient24
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000000
RBX = 0x0000000000000000
RCX = 0x000007FEFE3E0168
RDX = 0x000000000F238CA0
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001DB9FF20
R08 = 0x0000000000000000
R09 = 0x0000000000000000
R10 = 0x0000000000000000
R11 = 0x0000000000000000
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_5300
{
ntdll.dll: 00000000772F186A NtWaitForMultipleObjects
KERNELBASE.dll: 000007FEFD281430 GetCurrentProcess
KERNEL32.dll: 00000000771A2CE3 WaitForMultipleObjectsEx
USER32.dll: 0000000077098F7D GetScrollBarInfo
USER32.dll: 00000000770962B2 MsgWaitForMultipleObjectsEx
USER32.dll: 00000000770962E0 MsgWaitForMultipleObjects
SHELL32.dll: 000007FEFE692BB1 SHGetPropertyStoreForWindow
SHELL32.dll: 000007FEFE692E50 SHGetPropertyStoreForWindow
SHELL32.dll: 000007FEFE692DB4 SHGetPropertyStoreForWindow
SHELL32.dll: 000007FEFE692EBA SHGetPropertyStoreForWindow
SHLWAPI.dll: 000007FEFD4C3843 IUnknown_GetWindow
ntdll.dll: 00000000772C15DB TpCallbackMayRunLong
ntdll.dll: 00000000772C0C56 RtlRealSuccessor
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000400000
RBX = 0x0000000000000000
RCX = 0x000000001E2D1388
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001DDAFC20
R08 = 0x000007FEFE3F8F50
R09 = 0x0000000000000000
R10 = 0x00000000156D8E40
R11 = 0x00000000113D65C2
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7728
{
ntdll.dll: 00000000772F186A NtWaitForMultipleObjects
KERNELBASE.dll: 000007FEFD281430 GetCurrentProcess
KERNEL32.dll: 00000000771A2CE3 WaitForMultipleObjectsEx
USER32.dll: 0000000077098F7D GetScrollBarInfo
USER32.dll: 00000000770962B2 MsgWaitForMultipleObjectsEx
USER32.dll: 00000000770962E0 MsgWaitForMultipleObjects
SHELL32.dll: 000007FEFE692BB1 SHGetPropertyStoreForWindow
SHELL32.dll: 000007FEFE692E50 SHGetPropertyStoreForWindow
SHELL32.dll: 000007FEFE692DB4 SHGetPropertyStoreForWindow
SHELL32.dll: 000007FEFE692EBA SHGetPropertyStoreForWindow
SHLWAPI.dll: 000007FEFD4C3843 IUnknown_GetWindow
ntdll.dll: 00000000772C15DB TpCallbackMayRunLong
ntdll.dll: 00000000772C0C56 RtlRealSuccessor
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000000
RBX = 0x0000000000000000
RCX = 0x0000000023310000
RDX = 0x0000000001356000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001F6CFC00
R08 = 0x0000000000000000
R09 = 0x000000001F6CE5C0
R10 = 0x0000000000000000
R11 = 0x0000000000000000
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_6436
{
ntdll.dll: 00000000772F186A NtWaitForMultipleObjects
KERNELBASE.dll: 000007FEFD281430 GetCurrentProcess
KERNEL32.dll: 00000000771A2CE3 WaitForMultipleObjectsEx
USER32.dll: 0000000077098F7D GetScrollBarInfo
USER32.dll: 00000000770962B2 MsgWaitForMultipleObjectsEx
USER32.dll: 00000000770962E0 MsgWaitForMultipleObjects
SHELL32.dll: 000007FEFE692BB1 SHGetPropertyStoreForWindow
SHELL32.dll: 000007FEFE692E50 SHGetPropertyStoreForWindow
SHELL32.dll: 000007FEFE692DB4 SHGetPropertyStoreForWindow
SHELL32.dll: 000007FEFE692EBA SHGetPropertyStoreForWindow
SHLWAPI.dll: 000007FEFD4C3843 IUnknown_GetWindow
ntdll.dll: 00000000772C15DB TpCallbackMayRunLong
ntdll.dll: 00000000772C0C56 RtlRealSuccessor
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x000007FEFD164BB0
RBX = 0x0000000000000000
RCX = 0x000000001DFFE7C0
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001DFFFA10
R08 = 0x000007FEFD167330
R09 = 0x000000001DFFE598
R10 = 0x0000000071710533
R11 = 0x000007FFFFEC4000
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_6496
{
ntdll.dll: 00000000772F2BBA NtWaitForWorkViaWorkerFactory
ntdll.dll: 00000000772BFE3B RtlValidateHeap
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000001
RBX = 0x0000000000000000
RCX = 0x000000000043CE70
RDX = 0x000000001BE22061
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001F7CFF90
R08 = 0x000000001DFFF910
R09 = 0x0000000000000000
R10 = 0x0000000000000000
R11 = 0x000000000043CE78
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000206
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7564
{
ntdll.dll: 00000000772F2BBA NtWaitForWorkViaWorkerFactory
ntdll.dll: 00000000772BFE3B RtlValidateHeap
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000000
RBX = 0x0000000000000000
RCX = 0x00000000772BFBF0
RDX = 0x000000000043B620
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001F94FD70
R08 = 0x0000000000000000
R09 = 0x0000000000000000
R10 = 0x0000000000000000
R11 = 0x0000000000000000
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000202
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7052
{
USER32.dll: 0000000077099E6A SfmDxSetSwapChainStats
USER32.dll: 0000000077099E9E GetMessageW
SHELL32.dll: 000007FEFE696AD8 DAD_ShowDragImage
SHLWAPI.dll: 000007FEFD4BC71E SHRegGetUSValueW
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000000
RBX = 0x0000000000000000
RCX = 0x000007FEFD4BC608
RDX = 0x000000000A6FCE10
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001FA5FD60
R08 = 0x0000000000000000
R09 = 0x0000000000000000
R10 = 0x0000000000000000
R11 = 0x0000000000000000
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_5768
{
ntdll.dll: 00000000772F2BBA NtWaitForWorkViaWorkerFactory
ntdll.dll: 00000000772BFE3B RtlValidateHeap
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000000
RBX = 0x0000000000000000
RCX = 0x00000000772F2BBA
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001F59FD90
R08 = 0x000000001F59FA58
R09 = 0x0000000000000000
R10 = 0x0000000000000000
R11 = 0x0000000000000202
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000206
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7864
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000052574BB0 DrvPresentBuffers
atio6axx.dll: 0000000052574ADC DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000040000024
RBX = 0x0000000000000000
RCX = 0x00000000772F15FA
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001683FA50
R08 = 0x000000001683F8D8
R09 = 0x000000001683F9E0
R10 = 0x0000000000000000
R11 = 0x0000000000000246
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000287
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa2
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA20000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_6444
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000002
RBX = 0x0000000000000000
RCX = 0x0000000026BB65F0
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001385FEE0
R08 = 0x000000001385BC0C
R09 = 0x0000000000000003
R10 = 0x0000000000000000
R11 = 0x0000000026C82E78
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_2236
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000003
RBX = 0x0000000000000000
RCX = 0x0000000000000240
RDX = 0x0000000000000800
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x0000000013A2FF40
R08 = 0x00000000076FEF20
R09 = 0x0000000026C85960
R10 = 0x0000000013A2C630
R11 = 0x0000000013A2C718
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_5296
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000260000
RBX = 0x0000000000000000
RCX = 0x000000FFFFFFFFFF
RDX = 0x0000000006FF78F0
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x00000000150CFE00
R08 = 0x0000008800580071
R09 = 0x0000008900000072
R10 = 0x000000000357E560
R11 = 0x00000000076F4D00
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7884
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000025A2E830
RBX = 0x0000000000000000
RCX = 0x0000000025A2F830
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x0000000013B6FAD0
R08 = 0x0000000000000000
R09 = 0x0000000000000040
R10 = 0x0000000025A238F8
R11 = 0x0000000025A2E820
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa2
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA20000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000040A00000
MMX 1 = 0x0000000000000000000000004074B4B5
MMX 2 = 0x0000000000000000000000003F43C3C4
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000004000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7532
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000000
RBX = 0x0000000000000000
RCX = 0x0000000026C6CDF8
RDX = 0x0000000026C4AE18
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x00000000199CFC50
R08 = 0x0000000000000000
R09 = 0x0000000000000025
R10 = 0x0000000000000000
R11 = 0x00000000199CF498
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa2
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA20000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x000000000000000000000000BF800000
MMX 1 = 0x000000000000000000000000BF800000
MMX 2 = 0x0000000000000000000000003F800000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7436
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000025A2B810
RBX = 0x0000000000000000
RCX = 0x0000000025A2D890
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001F3DFC90
R08 = 0x0000000000000020
R09 = 0x000000000000003D
R10 = 0x0000000003584590
R11 = 0x0000000008692970
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa2
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA20000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x0000000000000000000000003F800000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x0000000000000000000000003F800000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000004000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7444
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x00000000538658D8
RBX = 0x0000000000000000
RCX = 0x00000000260302F0
RDX = 0x000000001FC6F548
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001FC6FD80
R08 = 0x000000002612C0B0
R09 = 0x00000000086921E0
R10 = 0x0000000000000000
R11 = 0x0000000000000001
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa2
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA20000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x0000000000000000000000003F800000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_5280
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000024FB88B8
RBX = 0x0000000000000000
RCX = 0x0000000024FA8F50
RDX = 0x0000000006B86830
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000002072FC90
R08 = 0x00000000250ADF98
R09 = 0x00000000250ADF98
R10 = 0x00000000250B1978
R11 = 0x00000000250AF550
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_6024
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000000
RBX = 0x0000000000000000
RCX = 0x000000002085E8B8
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000002085F860
R08 = 0x000007FFFFEB4000
R09 = 0x000000002085E8D0
R10 = 0x0000000000000000
R11 = 0x000000002085E898
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_5760
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000020
RBX = 0x0000000000000000
RCX = 0x0000000026BB8091
RDX = 0x00000000000000FE
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x00000000209AFCE0
R08 = 0x0000000000000017
R09 = 0x0000000000000001
R10 = 0x00000000523D0000
R11 = 0x00000000209A2CA0
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7284
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x00000000235C6EE0
RBX = 0x0000000000000000
RCX = 0x0000000023605020
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000002010FC30
R08 = 0x0000000000000010
R09 = 0x000000000000007C
R10 = 0x000000000000010D
R11 = 0x0000000000000001
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa2
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA20000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7288
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x000000002353A3E0
RBX = 0x0000000000000000
RCX = 0x000000002353B760
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x0000000020B6FB70
R08 = 0x0000000000000020
R09 = 0x0000000000000072
R10 = 0xFFFFFFFFDCAC9294
R11 = 0x000000005387E3B8
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa2
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA20000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x0000000000000000000000003ECCCCCD
MMX 1 = 0x000000000000000000000000BF800000
MMX 2 = 0x0000000000000000000000003F800000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000004000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_1716
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000003
RBX = 0x0000000000000000
RCX = 0x0000000025CA8850
RDX = 0x0000000000000005
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x00000000241FFDC0
R08 = 0x00000000241FC7B4
R09 = 0x0000000000000001
R10 = 0x0000000000000000
R11 = 0x0000000053852E18
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_4480
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000008E002F0025
RBX = 0x0000000000000000
RCX = 0x000000FFFFFFFFFF
RDX = 0x0000000026EF5060
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000002437F8B0
R08 = 0x0000008E002F0025
R09 = 0x0000008F00430026
R10 = 0x00000000035601B0
R11 = 0x0000000000000000
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_5276
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000024DA3030
RBX = 0x0000000000000000
RCX = 0x0000000024DE1FF0
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x00000000240FFA10
R08 = 0x0000000000000010
R09 = 0x0000000000000041
R10 = 0x00000000000003F8
R11 = 0x0000000000000001
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa2
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA20000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_5132
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x000000000477DBC8
RBX = 0x0000000000000000
RCX = 0x0000000000000006
RDX = 0x0000000000000041
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000002556F7A0
R08 = 0x0000000004789694
R09 = 0x0000000000000000
R10 = 0x0000000004795E68
R11 = 0x0000000024BEB4A0
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa2
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA20000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x0000000000000000000000003F800000
MMX 1 = 0x0000000000000000000000003F800000
MMX 2 = 0x0000000000000000000000003F800000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000004000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_6476
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000026D32CC0
RBX = 0x0000000000000000
RCX = 0x0000000026D35000
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x0000000023F0FAE0
R08 = 0x0000000000000020
R09 = 0x0000000000000032
R10 = 0x0000000000000001
R11 = 0x0000000026D2CCA0
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa2
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA20000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x0000000000000000000000003F800000
MMX 1 = 0x0000000000000000000000003F800000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7368
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000000
RBX = 0x0000000000000000
RCX = 0x0000000026C92F10
RDX = 0x0000000005E284F0
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000002666FBF0
R08 = 0x0000000000000024
R09 = 0x0000000000000001
R10 = 0x0000000026C92CF4
R11 = 0x0000000000000000
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa2
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA20000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000040A00000
MMX 1 = 0x0000000000000000000000004001843F
MMX 2 = 0x0000000000000000000000003ECF39FE
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_8004
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000026028110
RBX = 0x0000000000000000
RCX = 0x0000000000000078
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000002681FF20
R08 = 0x0000000000000000
R09 = 0x000000002681FBE0
R10 = 0x000000002681F970
R11 = 0x0000000000000000
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa2
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA20000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x0000000000000000000000003F800000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x0000000000000000000000003F800000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000004000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_5624
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000000
RBX = 0x0000000000000000
RCX = 0x0000000026C70480
RDX = 0x0000000025F46BA8
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000002546FD20
R08 = 0x0000000000200010
R09 = 0x0000000000000000
R10 = 0x000000002546F500
R11 = 0x000000002546F5E8
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa2
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA20000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000003FE62E42E0000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000004000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_8092
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000006E19660
RBX = 0x0000000000000000
RCX = 0x0000000006E1BFA0
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000001FB6F7E0
R08 = 0x0000000000000020
R09 = 0x000000000000001B
R10 = 0x0000000000000001
R11 = 0x0000000008692970
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa2
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA20000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x0000000000000000000000003F800000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x0000000000000000000000003F800000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000004000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7524
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000026BE00A0
RBX = 0x0000000000000000
RCX = 0x0000000026C010A0
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x0000000023E0FE40
R08 = 0x0000000000000010
R09 = 0x00000000000007C1
R10 = 0x000000000000311E
R11 = 0x0000000000000001
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_8084
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x000000002603AE70
RBX = 0x0000000000000000
RCX = 0x000000002606B870
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000002793FC60
R08 = 0x0000000000000010
R09 = 0x00000000000003D8
R10 = 0x0000000000005F5A
R11 = 0x0000000000000001
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa2
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA20000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000040880000
MMX 2 = 0x0000000000000000000000003F59999A
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000004000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_8016
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x00000000047816C0
RBX = 0x0000000000000000
RCX = 0x0000000000000000
RDX = 0x0000000000000007
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x0000000027A9F8B0
R08 = 0x00000000047AB6D0
R09 = 0x00000000047810E0
R10 = 0x0000000026BDACA0
R11 = 0x0000000026BD7FF0
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa2
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA20000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x0000000000000000000000003ECCCCCD
MMX 1 = 0x000000000000000000000000BF800000
MMX 2 = 0x0000000000000000000000003F800000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000004000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_6420
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000003AA0
RBX = 0x0000000000000000
RCX = 0x00000000076EDCF0
RDX = 0x0000000005792130
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x0000000027C7FAF0
R08 = 0x0000000004767F80
R09 = 0x00000000076EDD30
R10 = 0x0000000027C7B000
R11 = 0x0000000027C7B000
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa2
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA20000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000040A00000
MMX 1 = 0x000000000000000000000000405E1E1E
MMX 2 = 0x0000000000000000000000003F31B1B2
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000004000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_5200
{
ntdll.dll: 00000000772F12FA NtWaitForSingleObject
KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx
atio6axx.dll: 0000000053175D84 DrvPresentBuffers
atio6axx.dll: 0000000053175D19 DrvPresentBuffers
KERNEL32.dll: 000000007719652D BaseThreadInitThunk
ntdll.dll: 00000000772CC541 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000026B93080
RBX = 0x0000000000000000
RCX = 0x0000000026CC0A60
RDX = 0x00000000047A8BC8
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000000805FC70
R08 = 0x0000000026CC0A60
R09 = 0x00000000047A8BC8
R10 = 0x0000000000000030
R11 = 0x000000000805F490
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00000000772CC541
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa2
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0002FFFF00001FA20000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000040A00000
MMX 1 = 0x000000000000000000000000BF800000
MMX 2 = 0x000000000000000000000000BF800000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
}
Loaded_Modules
{
ModuleName = CINEMA 4D 64 Bit.exe
{
Executable = C:\Program Files\MAXON\CINEMA 4D R15\CINEMA 4D 64 Bit.exe
Process_ID = 0x00001B88
BaseAddress = 0x000000013F2D0000
BaseSize = 41598976
Build = RC81709
}
ModuleName = ntdll.dll
{
Executable = C:\Windows\SYSTEM32\ntdll.dll
Process_ID = 0x00001B88
BaseAddress = 0x00000000772A0000
BaseSize = 1740800
}
ModuleName = snxhk64.dll
{
Executable = C:\Programmes install�s\Avast\snxhk64.dll
Process_ID = 0x00001B88
BaseAddress = 0x000000006C320000
BaseSize = 319488
}
ModuleName = KERNEL32.dll
{
Executable = C:\Windows\system32\KERNEL32.dll
Process_ID = 0x00001B88
BaseAddress = 0x0000000077180000
BaseSize = 1175552
}
ModuleName = KERNELBASE.dll
{
Executable = C:\Windows\system32\KERNELBASE.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFD280000
BaseSize = 438272
}
ModuleName = RPCRT4.dll
{
Executable = C:\Windows\system32\RPCRT4.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFD9A0000
BaseSize = 1232896
}
ModuleName = WINMM.dll
{
Executable = C:\Windows\system32\WINMM.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF9FD0000
BaseSize = 241664
}
ModuleName = msvcrt.dll
{
Executable = C:\Windows\system32\msvcrt.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFE020000
BaseSize = 651264
}
ModuleName = USER32.dll
{
Executable = C:\Windows\system32\USER32.dll
Process_ID = 0x00001B88
BaseAddress = 0x0000000077080000
BaseSize = 1024000
}
ModuleName = GDI32.dll
{
Executable = C:\Windows\system32\GDI32.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFDE00000
BaseSize = 421888
}
ModuleName = LPK.dll
{
Executable = C:\Windows\system32\LPK.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFDE70000
BaseSize = 57344
}
ModuleName = USP10.dll
{
Executable = C:\Windows\system32\USP10.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFD7F0000
BaseSize = 823296
}
ModuleName = MSVFW32.dll
{
Executable = C:\Windows\system32\MSVFW32.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF0590000
BaseSize = 167936
}
ModuleName = ADVAPI32.dll
{
Executable = C:\Windows\system32\ADVAPI32.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFE140000
BaseSize = 897024
}
ModuleName = sechost.dll
{
Executable = C:\Windows\SYSTEM32\sechost.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFD7D0000
BaseSize = 126976
}
ModuleName = SHELL32.dll
{
Executable = C:\Windows\system32\SHELL32.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFE5F0000
BaseSize = 14188544
}
ModuleName = SHLWAPI.dll
{
Executable = C:\Windows\system32\SHLWAPI.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFD4B0000
BaseSize = 462848
}
ModuleName = COMCTL32.dll
{
Executable = C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.18201_none_a4d3b9377117c3df\COMCTL32.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEEA2F0000
BaseSize = 655360
}
ModuleName = AVIFIL32.dll
{
Executable = C:\Windows\system32\AVIFIL32.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF3370000
BaseSize = 126976
}
ModuleName = ole32.dll
{
Executable = C:\Windows\system32\ole32.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFE3D0000
BaseSize = 2109440
}
ModuleName = MSACM32.dll
{
Executable = C:\Windows\system32\MSACM32.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF2800000
BaseSize = 98304
}
ModuleName = OPENGL32.dll
{
Executable = C:\Windows\system32\OPENGL32.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEEF0E0000
BaseSize = 1167360
}
ModuleName = GLU32.dll
{
Executable = C:\Windows\system32\GLU32.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF3300000
BaseSize = 184320
}
ModuleName = DDRAW.dll
{
Executable = C:\Windows\system32\DDRAW.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEEE7E0000
BaseSize = 987136
}
ModuleName = DCIMAN32.dll
{
Executable = C:\Windows\system32\DCIMAN32.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF5610000
BaseSize = 32768
}
ModuleName = SETUPAPI.dll
{
Executable = C:\Windows\system32\SETUPAPI.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFD5D0000
BaseSize = 1929216
}
ModuleName = CFGMGR32.dll
{
Executable = C:\Windows\system32\CFGMGR32.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFD140000
BaseSize = 221184
}
ModuleName = OLEAUT32.dll
{
Executable = C:\Windows\system32\OLEAUT32.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFD8C0000
BaseSize = 880640
}
ModuleName = DEVOBJ.dll
{
Executable = C:\Windows\system32\DEVOBJ.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFD310000
BaseSize = 106496
}
ModuleName = dwmapi.dll
{
Executable = C:\Windows\system32\dwmapi.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFB300000
BaseSize = 98304
}
ModuleName = WS2_32.dll
{
Executable = C:\Windows\system32\WS2_32.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFE220000
BaseSize = 315392
}
ModuleName = NSI.dll
{
Executable = C:\Windows\system32\NSI.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFE5E0000
BaseSize = 32768
}
ModuleName = VERSION.dll
{
Executable = C:\Windows\system32\VERSION.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFC1E0000
BaseSize = 49152
}
ModuleName = PSAPI.DLL
{
Executable = C:\Windows\system32\PSAPI.DLL
Process_ID = 0x00001B88
BaseAddress = 0x0000000077470000
BaseSize = 28672
}
ModuleName = IPHLPAPI.DLL
{
Executable = C:\Windows\system32\IPHLPAPI.DLL
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFAAE0000
BaseSize = 159744
}
ModuleName = WINNSI.DLL
{
Executable = C:\Windows\system32\WINNSI.DLL
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFAA80000
BaseSize = 45056
}
ModuleName = COMDLG32.dll
{
Executable = C:\Windows\system32\COMDLG32.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFD530000
BaseSize = 618496
}
ModuleName = imagehlp.dll
{
Executable = C:\Windows\system32\imagehlp.dll
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Executable = C:\Windows\system32\DNSAPI.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFC730000
BaseSize = 372736
}
ModuleName = winrnr.dll
{
Executable = C:\Windows\System32\winrnr.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFA910000
BaseSize = 45056
}
ModuleName = WLIDNSP.DLL
{
Executable = C:\Program Files\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL
Process_ID = 0x00001B88
BaseAddress = 0x0000000071CA0000
BaseSize = 188416
}
ModuleName = fwpuclnt.dll
{
Executable = C:\Windows\System32\fwpuclnt.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFA920000
BaseSize = 339968
}
ModuleName = rasadhlp.dll
{
Executable = C:\Windows\system32\rasadhlp.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF57F0000
BaseSize = 32768
}
ModuleName = wship6.dll
{
Executable = C:\Windows\System32\wship6.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFC8A0000
BaseSize = 28672
}
ModuleName = wshtcpip.dll
{
Executable = C:\Windows\System32\wshtcpip.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFC2B0000
BaseSize = 28672
}
ModuleName = RTSUltraMonHook.dll
{
Executable = C:\Program Files\UltraMon\RTSUltraMonHook.dll
Process_ID = 0x00001B88
BaseAddress = 0x0000000074960000
BaseSize = 282624
}
ModuleName = msi.dll
{
Executable = C:\Windows\system32\msi.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF89A0000
BaseSize = 3239936
}
ModuleName = UltraMonResButtons.dll
{
Executable = C:\Program Files\UltraMon\UltraMonResButtons.dll
Process_ID = 0x00001B88
BaseAddress = 0x000000006F6A0000
BaseSize = 413696
}
ModuleName = WindowsCodecs.dll
{
Executable = C:\Windows\system32\WindowsCodecs.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFAD10000
BaseSize = 1445888
}
ModuleName = propsys.dll
{
Executable = C:\Windows\system32\propsys.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFB740000
BaseSize = 1228800
}
ModuleName = ntmarta.dll
{
Executable = C:\Windows\system32\ntmarta.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFB6F0000
BaseSize = 184320
}
ModuleName = WLDAP32.dll
{
Executable = C:\Windows\system32\WLDAP32.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFDFC0000
BaseSize = 335872
}
ModuleName = tiptsf.dll
{
Executable = C:\Program Files\Common Files\microsoft shared\ink\tiptsf.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF3D50000
BaseSize = 520192
}
ModuleName = GROOVEEX.DLL
{
Executable = C:\PROGRA~4\OFFICE~2\Office15\GROOVEEX.DLL
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF94B0000
BaseSize = 2338816
}
ModuleName = ATL100.DLL
{
Executable = C:\Windows\system32\ATL100.DLL
Process_ID = 0x00001B88
BaseAddress = 0x0000000072E80000
BaseSize = 176128
}
ModuleName = GrooveIntlResource.dll
{
Executable = C:\PROGRA~4\OFFICE~2\Office15\1036\GrooveIntlResource.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF7B20000
BaseSize = 8925184
}
ModuleName = ashShA64.dll
{
Executable = C:\Programmes install�s\Avast\ashShA64.dll
Process_ID = 0x00001B88
BaseAddress = 0x0000000072E50000
BaseSize = 151552
}
ModuleName = EhStorShell.dll
{
Executable = C:\Windows\system32\EhStorShell.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF7AE0000
BaseSize = 217088
}
ModuleName = GROOVEEX.DLL
{
Executable = C:\PROGRA~4\OFFICE~2\Office14\GROOVEEX.DLL
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF7470000
BaseSize = 6746112
}
ModuleName = MSVCR90.dll
{
Executable = C:\Windows\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_08e61857a83bc251\MSVCR90.dll
Process_ID = 0x00001B88
BaseAddress = 0x0000000072D80000
BaseSize = 667648
}
ModuleName = MSVCP90.dll
{
Executable = C:\Windows\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_08e61857a83bc251\MSVCP90.dll
Process_ID = 0x00001B88
BaseAddress = 0x0000000072CA0000
BaseSize = 864256
}
ModuleName = ATL90.DLL
{
Executable = C:\Windows\WinSxS\amd64_microsoft.vc90.atl_1fc8b3b9a1e18e3b_9.0.30729.6161_none_0a1fd3a3a768b895\ATL90.DLL
Process_ID = 0x00001B88
BaseAddress = 0x0000000072C40000
BaseSize = 192512
}
ModuleName = office.odf
{
Executable = C:\PROGRA~1\COMMON~1\MICROS~1\OFFICE14\Cultures\office.odf
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF6FF0000
BaseSize = 4300800
}
ModuleName = GrooveIntlResource.dll
{
Executable = C:\PROGRA~4\OFFICE~2\Office14\1036\GrooveIntlResource.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF66B0000
BaseSize = 8945664
}
ModuleName = cscui.dll
{
Executable = C:\Windows\System32\cscui.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF6630000
BaseSize = 516096
}
ModuleName = CSCDLL.dll
{
Executable = C:\Windows\System32\CSCDLL.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF9720000
BaseSize = 49152
}
ModuleName = CSCAPI.dll
{
Executable = C:\Windows\system32\CSCAPI.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF6600000
BaseSize = 61440
}
ModuleName = msls31.dll
{
Executable = C:\Windows\system32\msls31.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF4500000
BaseSize = 233472
}
ModuleName = xmllite.dll
{
Executable = C:\Windows\system32\xmllite.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFB2C0000
BaseSize = 217088
}
ModuleName = RpcRtRemote.dll
{
Executable = C:\Windows\system32\RpcRtRemote.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFD060000
BaseSize = 81920
}
ModuleName = StructuredQuery.dll
{
Executable = C:\Windows\System32\StructuredQuery.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF1190000
BaseSize = 503808
}
ModuleName = Secur32.dll
{
Executable = C:\Windows\System32\Secur32.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFCC60000
BaseSize = 45056
}
ModuleName = actxprxy.dll
{
Executable = C:\Windows\system32\actxprxy.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF6300000
BaseSize = 974848
}
ModuleName = ieproxy.dll
{
Executable = C:\Program Files\Internet Explorer\ieproxy.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEEE210000
BaseSize = 716800
}
ModuleName = api-ms-win-downlevel-shlwapi-l1-1-0.dll
{
Executable = C:\Windows\system32\api-ms-win-downlevel-shlwapi-l1-1-0.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFD300000
BaseSize = 16384
}
ModuleName = api-ms-win-downlevel-advapi32-l1-1-0.dll
{
Executable = C:\Windows\system32\api-ms-win-downlevel-advapi32-l1-1-0.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFD180000
BaseSize = 20480
}
ModuleName = thumbcache.dll
{
Executable = C:\Windows\system32\thumbcache.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFB880000
BaseSize = 126976
}
ModuleName = SHDOCVW.dll
{
Executable = C:\Windows\system32\SHDOCVW.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF5F20000
BaseSize = 212992
}
ModuleName = ieframe.DLL
{
Executable = C:\Windows\system32\ieframe.DLL
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF1900000
BaseSize = 15433728
}
ModuleName = api-ms-win-downlevel-ole32-l1-1-0.dll
{
Executable = C:\Windows\system32\api-ms-win-downlevel-ole32-l1-1-0.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFD130000
BaseSize = 16384
}
ModuleName = api-ms-win-downlevel-shlwapi-l2-1-0.dll
{
Executable = C:\Windows\system32\api-ms-win-downlevel-shlwapi-l2-1-0.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF5AC0000
BaseSize = 16384
}
ModuleName = api-ms-win-downlevel-version-l1-1-0.dll
{
Executable = C:\Windows\system32\api-ms-win-downlevel-version-l1-1-0.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFD4A0000
BaseSize = 16384
}
ModuleName = api-ms-win-downlevel-user32-l1-1-0.dll
{
Executable = C:\Windows\system32\api-ms-win-downlevel-user32-l1-1-0.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFD1D0000
BaseSize = 16384
}
ModuleName = api-ms-win-downlevel-advapi32-l2-1-0.dll
{
Executable = C:\Windows\system32\api-ms-win-downlevel-advapi32-l2-1-0.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF6480000
BaseSize = 16384
}
ModuleName = api-ms-win-downlevel-shell32-l1-1-0.dll
{
Executable = C:\Windows\system32\api-ms-win-downlevel-shell32-l1-1-0.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFA020000
BaseSize = 16384
}
ModuleName = api-ms-win-downlevel-normaliz-l1-1-0.dll
{
Executable = C:\Windows\system32\api-ms-win-downlevel-normaliz-l1-1-0.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFD2F0000
BaseSize = 12288
}
ModuleName = normaliz.DLL
{
Executable = C:\Windows\system32\normaliz.DLL
Process_ID = 0x00001B88
BaseAddress = 0x0000000077460000
BaseSize = 12288
}
ModuleName = iertutil.dll
{
Executable = C:\Windows\system32\iertutil.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFDAD0000
BaseSize = 2670592
}
ModuleName = SearchFolder.dll
{
Executable = C:\Windows\system32\SearchFolder.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF0070000
BaseSize = 880640
}
ModuleName = slc.dll
{
Executable = C:\Windows\system32\slc.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFAD00000
BaseSize = 45056
}
ModuleName = MPR.dll
{
Executable = C:\Windows\system32\MPR.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF9F40000
BaseSize = 98304
}
ModuleName = drprov.dll
{
Executable = C:\Windows\System32\drprov.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF32D0000
BaseSize = 40960
}
ModuleName = WINSTA.dll
{
Executable = C:\Windows\System32\WINSTA.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFD020000
BaseSize = 249856
}
ModuleName = ntlanman.dll
{
Executable = C:\Windows\System32\ntlanman.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEE8F60000
BaseSize = 139264
}
ModuleName = davclnt.dll
{
Executable = C:\Windows\System32\davclnt.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF13D0000
BaseSize = 118784
}
ModuleName = DAVHLPR.dll
{
Executable = C:\Windows\System32\DAVHLPR.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF3250000
BaseSize = 40960
}
ModuleName = NetworkExplorer.dll
{
Executable = C:\Windows\system32\NetworkExplorer.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEEFE00000
BaseSize = 1687552
}
ModuleName = wkscli.dll
{
Executable = C:\Windows\system32\wkscli.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFAA90000
BaseSize = 86016
}
ModuleName = netutils.dll
{
Executable = C:\Windows\system32\netutils.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFAB20000
BaseSize = 49152
}
ModuleName = wpdshext.dll
{
Executable = C:\Windows\system32\wpdshext.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEDB5C0000
BaseSize = 2560000
}
ModuleName = PortableDeviceApi.dll
{
Executable = C:\Windows\system32\PortableDeviceApi.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF3420000
BaseSize = 774144
}
ModuleName = LINKINFO.dll
{
Executable = C:\Windows\system32\LINKINFO.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF5CD0000
BaseSize = 49152
}
ModuleName = PortableDeviceTypes.dll
{
Executable = C:\Windows\system32\PortableDeviceTypes.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF33C0000
BaseSize = 233472
}
ModuleName = IconCodecService.dll
{
Executable = C:\Windows\system32\IconCodecService.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFA010000
BaseSize = 32768
}
ModuleName = EhStorAPI.dll
{
Executable = C:\Windows\system32\EhStorAPI.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEE8200000
BaseSize = 159744
}
ModuleName = ntshrui.dll
{
Executable = C:\Windows\system32\ntshrui.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF49B0000
BaseSize = 524288
}
ModuleName = srvcli.dll
{
Executable = C:\Windows\system32\srvcli.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEFCB20000
BaseSize = 143360
}
ModuleName = dbghelp.dll
{
Executable = C:\Windows\system32\dbghelp.dll
Process_ID = 0x00001B88
BaseAddress = 0x000007FEF4BE0000
BaseSize = 1200128
}
}
}

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