CINEMA_4D_Crash_Report_WINDOWS { ComputerInfo { OS_Type = WINDOWS 64 BIT OS_Version = Windows 7, 64 Bit, Ultimate Edition Service Pack 1 (build 7601) Number_of_processors = 8 Processor_Type = AuthenticAMD, stepping 2, model 1, instruction family 15 Processor_Name = AMD FX(tm)-8120 Eight-Core Processor Processor_Speed = 3110 MHz Processor_Features = FPU, MMX, SSE, SSE2, SSE3, SSE4.1, MMX extensions, RDTSCP, CMPXCHG8B, CMOV, VME, DE, PSE, MSR, PAE, MCE, APIC, SysEnterSysExit, SysCallSysRet, MTRR, PGE, MCA, PAT, PSE36, FXSR, Graphics_card = Vendor: Advanced Micro Devices, Inc., renderer: ASUS HD7670 Series, version: 3.2.11762 Compatibility Profile Context (8.982-120727a-145496C-Asus) Loaded_Plugins = addons alembic allplan ArchiCADExchange bitmapfilter bp2lw bp2max bp2maya bp2xsi browser characteranim cameramapper collada14 collada15 compositing dwg dwgobjects fbx expressiontag graphviewcore modeling motioncam netrender newman objects onlinehelp onlineupdater OpenEXR python relaxuv sculpt sculptbrushes shader sla spacemouse texturemanager updatemerge xtensions advancedrender cineman sky archigrass walkthrough dynamics2 iges OkinoComClient hair ca2 clothilde mocca motiongraphics sketch thinkingparticles tpoperators } ApplicationInfo { CINEMA_4D_Version: 15.037 CINEMA_4D_BuildID: RC81709 Memory(Global): 415662080 Memory(GlobalPeak): 415662080 Memory(Total): 0 Memory(Current): 0 Memory(LowMemCnt): 0 DebugMode: Off } Opened Scenes { Active Scene: 000000000E7A2BE0 "Sans titre 1" } Exception { ExceptionNumber = 0xC0000005 ExceptionText = "ACCESS_VIOLATION" Address = 0x000000013FC50E6C Thread = 6336 Last_Error = 0x00000006 } Call_Stacks { Call_Stack_Thread_6336 { CINEMA 4D 64 Bit.exe: 000000013FC50E6C CINEMA 4D 64 Bit.exe: 000000013F3B09A6 CINEMA 4D 64 Bit.exe: 000000013F4E24AF CINEMA 4D 64 Bit.exe: 000000013F4E08CA CINEMA 4D 64 Bit.exe: 000000013F4D34E7 CINEMA 4D 64 Bit.exe: 0000000140289B89 CINEMA 4D 64 Bit.exe: 0000000140356E93 CINEMA 4D 64 Bit.exe: 000000014035A915 CINEMA 4D 64 Bit.exe: 0000000140408607 CINEMA 4D 64 Bit.exe: 00000001404086C0 KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x0000000000000000 RDX = 0x0000000000000001 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000145EF9F0 R08 = 0x0000000000000001 R09 = 0x0000000000000002 R10 = 0x0000000000000001 R11 = 0x00000000000000B7 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00010246 CS = 0x0033 SS = 0x002B DS = 0x002B ES = 0x002B FS = 0x0053 GS = 0x002B ContextFlags = 0x0010005f MxCsr = 0x00001fa2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000FFFF00000000027F MMX Header[1] = 0x0002FFFF00001FA2FFFFFA800A975000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x3EBC27B3093FB4BE3FD7E8717E7092D9 MMX 1 = 0x3FD00000000000003FD0000000000000 MMX 2 = 0x00000000000000003FD5B3F29DB6C3E2 MMX 3 = 0x3C705D02BA15797E3FF7E2F336CF4E62 MMX 4 = 0xBD5F75E949EE1E553F55F69817590775 MMX 5 = 0x3C705D02BA15797E3C705D02BA15797E MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000145EC2A000000000000F47D4 Vector register 1 = 0x000000000D3FC0200000000000000000 Vector register 2 = 0x000000000D40A61C000000000D409E70 Vector register 3 = 0x000000005256A3FD00000000145EC120 Vector register 4 = 0x000000000336F9A000000000083A9F00 Vector register 5 = 0x0000000005FFC2800000000000000003 Vector register 6 = 0x000000013FC6C0C200000000083D3E00 Vector register 7 = 0x000000000D40A61C000000000D40A620 Vector register 8 = 0x00000001184A86680000000000000006 Vector register 9 = 0x000000000D409E74000000000D40A614 Vector register 10 = 0x0000000011121EA0000000000D409E70 Vector register 11 = 0x00000000145EC300000000000D40A61C Vector register 12 = 0x000000013FC6BC7500000000145EC1B0 Vector register 13 = 0x0000000000000000000000000D3FC020 Vector register 14 = 0x00000000000000000000000000000004 Vector register 15 = 0x3FF00000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000100000000000000000 Vector register 19 = 0x0000000005FFC2500000000000000000 Vector register 20 = 0x000000013FBD222F0000000000000033 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x0000000000000000000000003F800000 Vector register 23 = 0x000000000000000300000000145EC330 Vector register 24 = 0x00000000145EC2A000000003000F47D4 Vector register 25 = 0x00000000110DDEC000000000145EC330 Vector Control = 0x00000000145EC2B8 Debug Control = 0x000000000E7A2BE0 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7940 { ntdll.dll: 00000000772F186A NtWaitForMultipleObjects KERNELBASE.dll: 000007FEFD281430 GetCurrentProcess KERNEL32.dll: 00000000771A2CE3 WaitForMultipleObjectsEx USER32.dll: 0000000077098F7D GetScrollBarInfo USER32.dll: 00000000770962B2 MsgWaitForMultipleObjectsEx CINEMA 4D 64 Bit.exe: 00000001402D6961 CINEMA 4D 64 Bit.exe: 000000014040848C KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = C:\Program Files\MAXON\CINEMA 4D R15\template.c4d Arg|GeLoadBitmap|Name = Z:\Cours\Cinéma 4D\Mes fichiers crées\Images\plan_maison.jpg Arg|GeLoadBitmap|Frame = -1 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\xtensions\preview_scenes\sphere.c4d Arg|LoadDocument|Flags = 3 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = C:\Program Files\MAXON\CINEMA 4D R15\resource\gui.cob Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x000007FFFFFDE000 RBX = 0x0000000000000000 RCX = 0x00000000044DBD80 RDX = 0x00000000044B2E40 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000002BFA60 R08 = 0x0000000053ACFAC0 R09 = 0x0000000000000000 R10 = 0x00000000035FBB90 R11 = 0x0000000000000000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA20000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_1132 { ntdll.dll: 00000000772F2BBA NtWaitForWorkViaWorkerFactory ntdll.dll: 00000000772BFE3B RtlValidateHeap KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x0000000000000000 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000030CFAE0 R08 = 0x0000000000000000 R09 = 0x0000000000000000 R10 = 0x000000014034A320 R11 = 0x0000000000000000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000202 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7868 { ntdll.dll: 00000000772F186A NtWaitForMultipleObjects ntdll.dll: 00000000772BB037 TpIsTimerSet KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0001000000000000 RBX = 0x0000000000000000 RCX = 0x0002000018BCE9D0 RDX = 0x0002000018BCE9D0 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000002FAFC40 R08 = 0x000000001BE22060 R09 = 0x000000001CAA6210 R10 = 0x00000000004282F0 R11 = 0x0000FFFFFFFFFFFF R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000293 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_6224 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx aticfx64.dll: 000007FEF93FF2F7 AmdQueryPowerXpressDeviceInfo aticfx64.dll: 000007FEF93FF3D2 AmdQueryPowerXpressDeviceInfo aticfx64.dll: 000007FEF93FF1A8 AmdQueryPowerXpressDeviceInfo aticfx64.dll: 000007FEF93FF15E AmdQueryPowerXpressDeviceInfo aticfx64.dll: 000007FEF9424117 AmdQueryPowerXpressDeviceInfo aticfx64.dll: 000007FEF94240FC AmdQueryPowerXpressDeviceInfo KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000003 RBX = 0x0000000000000000 RCX = 0x000000000395B040 RDX = 0x0000000000000002 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000003B0FC20 R08 = 0x0000000003B0F858 R09 = 0x0000000003B0F9F0 R10 = 0x0000000000000000 R11 = 0x0000000000000000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_5592 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000052574C50 DrvPresentBuffers atio6axx.dll: 0000000052574ADC DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000040000024 RBX = 0x0000000000000000 RCX = 0x00000000772F15FA RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000000684FE50 R08 = 0x000000000684FCD8 R09 = 0x000000000684FDE0 R10 = 0x0000000000000000 R11 = 0x0000000000000246 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7508 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000052574C50 DrvPresentBuffers atio6axx.dll: 0000000052574ADC DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000040000024 RBX = 0x0000000000000000 RCX = 0x00000000772F15FA RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000007C2FD80 R08 = 0x0000000007C2FC08 R09 = 0x0000000007C2FD10 R10 = 0x0000000000000000 R11 = 0x0000000000000246 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7264 { ntdll.dll: 00000000772F2BBA NtWaitForWorkViaWorkerFactory ntdll.dll: 00000000772BFE3B RtlValidateHeap KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x00000000000003C0 RBX = 0x0000000000000000 RCX = 0x00000000060F7160 RDX = 0x00000000060F9908 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000000945FEA0 R08 = 0x000007FEFDA8412E R09 = 0x000007FEFD9A0000 R10 = 0xA70BCF0D00130004 R11 = 0x00000000060F98BC R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000206 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_5216 { ntdll.dll: 00000000772F2BBA NtWaitForWorkViaWorkerFactory ntdll.dll: 00000000772BFE3B RtlValidateHeap KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x00000000772BFBF0 RDX = 0x00000000031CD330 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000096AFD40 R08 = 0x0000000000000000 R09 = 0x0000000000000000 R10 = 0x0000000000000000 R11 = 0x0000000000000000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000202 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4100 { ntdll.dll: 00000000772F2BBA NtWaitForWorkViaWorkerFactory ntdll.dll: 00000000772BFE3B RtlValidateHeap KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000002 RBX = 0x0000000000000000 RCX = 0x0000000000000002 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000000986FF60 R08 = 0x0000000000000002 R09 = 0x000007FEFD9C2FB0 R10 = 0x0000000000000000 R11 = 0x00000000031C76D0 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000202 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7752 { ntdll.dll: 00000000772F15FA NtDelayExecution KERNELBASE.dll: 000007FEFD281203 SleepEx CINEMA 4D 64 Bit.exe: 00000001402DAF81 CINEMA 4D 64 Bit.exe: 0000000140289B89 CINEMA 4D 64 Bit.exe: 0000000140356D13 CINEMA 4D 64 Bit.exe: 000000014035A915 CINEMA 4D 64 Bit.exe: 0000000140408607 CINEMA 4D 64 Bit.exe: 00000001404086C0 KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0xFFFFFA800B5C0000 RBX = 0x0000000000000000 RCX = 0x000000007708C7AA RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000009B7F980 R08 = 0x0000000009B7E6A8 R09 = 0x0000000009B7E700 R10 = 0x0000000000000000 R11 = 0x0000000000000206 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4040 { ntdll.dll: 00000000772F186A NtWaitForMultipleObjects KERNELBASE.dll: 000007FEFD281430 GetCurrentProcess KERNEL32.dll: 00000000771A2CE3 WaitForMultipleObjectsEx USER32.dll: 0000000077098F7D GetScrollBarInfo USER32.dll: 00000000770962B2 MsgWaitForMultipleObjectsEx USER32.dll: 00000000770962E0 MsgWaitForMultipleObjects gdiplus.dll: 000007FEFB4A2C30 GdipPlayTSClientRecord gdiplus.dll: 000007FEFB4A2A94 GdipPlayTSClientRecord KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x000007FEFB43BAE8 RBX = 0x0000000000000000 RCX = 0xD0017E2E62900000 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000000A80FE50 R08 = 0x0000000000000001 R09 = 0x0000000000000000 R10 = 0x0000000000000000 R11 = 0x000000000A80F800 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7316 { ntdll.dll: 00000000772F186A NtWaitForMultipleObjects KERNELBASE.dll: 000007FEFD281430 GetCurrentProcess KERNEL32.dll: 00000000771A2CE3 WaitForMultipleObjectsEx USER32.dll: 0000000077098F7D GetScrollBarInfo USER32.dll: 00000000770962B2 MsgWaitForMultipleObjectsEx USER32.dll: 00000000770962E0 MsgWaitForMultipleObjects SHELL32.dll: 000007FEFE692BB1 SHGetPropertyStoreForWindow SHELL32.dll: 000007FEFE692E50 SHGetPropertyStoreForWindow SHELL32.dll: 000007FEFE692DB4 SHGetPropertyStoreForWindow SHELL32.dll: 000007FEFE692EBA SHGetPropertyStoreForWindow SHLWAPI.dll: 000007FEFD4C3843 IUnknown_GetWindow ntdll.dll: 00000000772C15DB TpCallbackMayRunLong ntdll.dll: 00000000772C0C56 RtlRealSuccessor KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x0000000000000010 RDX = 0x000000001E2B0000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000000A6FFA70 R08 = 0x000000001E2ECC7F R09 = 0x000000FFFFFFFFFF R10 = 0x000000001E2ECC80 R11 = 0x0000000000000001 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_8168 { ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS CINEMA 4D 64 Bit.exe: 0000000140347C7D CINEMA 4D 64 Bit.exe: 000000014034FE86 CINEMA 4D 64 Bit.exe: 000000014034EFD8 CINEMA 4D 64 Bit.exe: 0000000140356E63 CINEMA 4D 64 Bit.exe: 000000014035A915 CINEMA 4D 64 Bit.exe: 0000000140408607 CINEMA 4D 64 Bit.exe: 00000001404086C0 KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000002 RBX = 0x0000000000000000 RCX = 0x00000000185AAA80 RDX = 0x0000000000000003 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001086FBF0 R08 = 0x00000000185AAA80 R09 = 0x00000000000000E0 R10 = 0x0000000000000000 R11 = 0x0000000000000246 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7352 { ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS CINEMA 4D 64 Bit.exe: 0000000140347C7D CINEMA 4D 64 Bit.exe: 000000014034FE86 CINEMA 4D 64 Bit.exe: 000000014034E8C7 CINEMA 4D 64 Bit.exe: 0000000140356E63 CINEMA 4D 64 Bit.exe: 000000014035A915 CINEMA 4D 64 Bit.exe: 0000000140408607 CINEMA 4D 64 Bit.exe: 00000001404086C0 KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000001 RBX = 0x0000000000000000 RCX = 0x0000000003194060 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000123AFF00 R08 = 0x0000000003194060 R09 = 0x0000000000000060 R10 = 0x0000000000000000 R11 = 0x0000000000000018 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x410D56C5410D56C50000000000000000 MMX 2 = 0x000000004299FFFF4299FFFF4299FFFF MMX 3 = 0x80000000BF0DEB20BF0DEB20BF0DEB20 MMX 4 = 0x000000000000000000000000BBEBEA99 MMX 5 = 0x0000000000000000BF9398EDDE2AABF4 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_6900 { ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS CINEMA 4D 64 Bit.exe: 0000000140347C7D CINEMA 4D 64 Bit.exe: 000000014034FE86 CINEMA 4D 64 Bit.exe: 000000014034E8C7 CINEMA 4D 64 Bit.exe: 0000000140356E63 CINEMA 4D 64 Bit.exe: 000000014035A915 CINEMA 4D 64 Bit.exe: 0000000140408607 CINEMA 4D 64 Bit.exe: 00000001404086C0 KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x0000000000000000 RDX = 0x0000000000000001 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001265FCF0 R08 = 0x0000000000000000 R09 = 0x0000000000000000 R10 = 0x000000000000440E R11 = 0x0000000000004416 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x41137BAC41137BAC0000000000000000 MMX 2 = 0x00000000429A0000429A0000429A0000 MMX 3 = 0x00000000412E5A87412E5A87412E5A87 MMX 4 = 0x0000000000000000000000003E10EAD4 MMX 5 = 0x00000000000000003FD81389C8D2DFE4 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7244 { ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS CINEMA 4D 64 Bit.exe: 0000000140347C7D CINEMA 4D 64 Bit.exe: 000000014034FE86 CINEMA 4D 64 Bit.exe: 000000014034E8C7 CINEMA 4D 64 Bit.exe: 0000000140356E63 CINEMA 4D 64 Bit.exe: 000000014035A915 CINEMA 4D 64 Bit.exe: 0000000140408607 CINEMA 4D 64 Bit.exe: 00000001404086C0 KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x0000000000000000 RDX = 0x0000000000000002 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000129CFB10 R08 = 0x0000000000000000 R09 = 0x0000000000000000 R10 = 0x000000000000440E R11 = 0x0000000000004416 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_6704 { ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS CINEMA 4D 64 Bit.exe: 0000000140347C7D CINEMA 4D 64 Bit.exe: 000000014034FE86 CINEMA 4D 64 Bit.exe: 000000014034E8C7 CINEMA 4D 64 Bit.exe: 0000000140356E63 CINEMA 4D 64 Bit.exe: 000000014035A915 CINEMA 4D 64 Bit.exe: 0000000140408607 CINEMA 4D 64 Bit.exe: 00000001404086C0 KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000001 RBX = 0x0000000000000000 RCX = 0x00000000031987A0 RDX = 0x0000000000000003 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000012C8FB40 R08 = 0x00000000031987A0 R09 = 0x0000000000000060 R10 = 0x0000000000000000 R11 = 0x0000000000000246 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7032 { ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS CINEMA 4D 64 Bit.exe: 0000000140347C7D CINEMA 4D 64 Bit.exe: 000000014034FE86 CINEMA 4D 64 Bit.exe: 000000014034E8C7 CINEMA 4D 64 Bit.exe: 0000000140356E63 CINEMA 4D 64 Bit.exe: 000000014035A915 CINEMA 4D 64 Bit.exe: 0000000140408607 CINEMA 4D 64 Bit.exe: 00000001404086C0 KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000001 RBX = 0x0000000000000000 RCX = 0x0000000003199F60 RDX = 0x0000000000000004 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000012EDFAE0 R08 = 0x0000000003199F60 R09 = 0x0000000000000010 R10 = 0x0000000000000000 R11 = 0x0000000012EDEF00 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x410D56BD410D56BD0000000000000000 MMX 2 = 0x00000000429A0000429A0000429A0000 MMX 3 = 0x80000000BF82B3D0BF82B3D0BF82B3D0 MMX 4 = 0x000000000000000000000000BC594582 MMX 5 = 0x0000000000000000BFA20C6EB5465403 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7540 { ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS CINEMA 4D 64 Bit.exe: 0000000140347C7D CINEMA 4D 64 Bit.exe: 000000014034FE86 CINEMA 4D 64 Bit.exe: 000000014034E8C7 CINEMA 4D 64 Bit.exe: 0000000140356E63 CINEMA 4D 64 Bit.exe: 000000014035A915 CINEMA 4D 64 Bit.exe: 0000000140408607 CINEMA 4D 64 Bit.exe: 00000001404086C0 KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000002 RBX = 0x0000000000000000 RCX = 0x000000000319B720 RDX = 0x0000000000000005 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001322FA60 R08 = 0x000000000319B720 R09 = 0x0000000000000030 R10 = 0x0000000000000000 R11 = 0x0000000000000246 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_6784 { ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS CINEMA 4D 64 Bit.exe: 0000000140347C7D CINEMA 4D 64 Bit.exe: 000000014034FE86 CINEMA 4D 64 Bit.exe: 000000014034E8C7 CINEMA 4D 64 Bit.exe: 0000000140356E63 CINEMA 4D 64 Bit.exe: 000000014035A915 CINEMA 4D 64 Bit.exe: 0000000140408607 CINEMA 4D 64 Bit.exe: 00000001404086C0 KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000002 RBX = 0x0000000000000000 RCX = 0x000000000319CEE0 RDX = 0x0000000000000006 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000134EF880 R08 = 0x000000000319CEE0 R09 = 0x00000000000000D0 R10 = 0x0000000000000000 R11 = 0x0000000000000000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7568 { ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS CINEMA 4D 64 Bit.exe: 0000000140347C7D CINEMA 4D 64 Bit.exe: 000000014034FE86 CINEMA 4D 64 Bit.exe: 000000014034E8C7 CINEMA 4D 64 Bit.exe: 0000000140356E63 CINEMA 4D 64 Bit.exe: 000000014035A915 CINEMA 4D 64 Bit.exe: 0000000140408607 CINEMA 4D 64 Bit.exe: 00000001404086C0 KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000003 RBX = 0x0000000000000000 RCX = 0x000000000319E6A0 RDX = 0x0000000000000007 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000013FEFC40 R08 = 0x000000000319E6A0 R09 = 0x0000000000000040 R10 = 0x0000000000000000 R11 = 0x000000000000000E R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x410D56C3410D56C30000000000000000 MMX 2 = 0x00000000429A0001429A0001429A0001 MMX 3 = 0x80000000BF5D3BDBBF5D3BDBBF5D3BDB MMX 4 = 0x000000000000000000000000BC37E1F5 MMX 5 = 0x0000000000000000BF9E8CCA07777847 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4212 { ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS CINEMA 4D 64 Bit.exe: 0000000140347C7D CINEMA 4D 64 Bit.exe: 000000014034FE86 CINEMA 4D 64 Bit.exe: 000000014034E8C7 CINEMA 4D 64 Bit.exe: 0000000140356E63 CINEMA 4D 64 Bit.exe: 000000014035A915 CINEMA 4D 64 Bit.exe: 0000000140408607 CINEMA 4D 64 Bit.exe: 00000001404086C0 KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000002 RBX = 0x0000000000000000 RCX = 0x00000000000000EB RDX = 0x0000000011113228 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001421FDF0 R08 = 0x0000000000000000 R09 = 0x0000000011113228 R10 = 0x0000000011113220 R11 = 0x000000000DAF6630 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0xFFFF0000000000003FF0000000000000 MMX 2 = 0x00000000000000007FEFFFFFFFFFFFFF MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7628 { ntdll.dll: 00000000772F134A ZwRemoveIoCompletion mswsock.dll: 000007FEFC8B5941 KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x000007FEFC8BD130 RDX = 0x000000000EB54D40 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001470F9F0 R08 = 0x0000000000000000 R09 = 0x0000000000000000 R10 = 0x0000000000000000 R11 = 0x0000000000000000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_6896 { ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS CINEMA 4D 64 Bit.exe: 0000000140347C7D CINEMA 4D 64 Bit.exe: 000000014034FE86 CINEMA 4D 64 Bit.exe: 000000014034EFD8 CINEMA 4D 64 Bit.exe: 0000000140356E63 CINEMA 4D 64 Bit.exe: 000000014035A915 CINEMA 4D 64 Bit.exe: 0000000140408607 CINEMA 4D 64 Bit.exe: 00000001404086C0 KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000002 RBX = 0x0000000000000000 RCX = 0x00000000185AF1C0 RDX = 0x0000000000000004 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000014C9FB10 R08 = 0x00000000185AF1C0 R09 = 0x00000000000000B0 R10 = 0x0000000000000000 R11 = 0x0000000000000246 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa1 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA10000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000004173354C60000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_5692 { ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS CINEMA 4D 64 Bit.exe: 0000000140347C7D CINEMA 4D 64 Bit.exe: 000000014034FE86 CINEMA 4D 64 Bit.exe: 000000014034EFD8 CINEMA 4D 64 Bit.exe: 0000000140356E63 CINEMA 4D 64 Bit.exe: 000000014035A915 CINEMA 4D 64 Bit.exe: 0000000140408607 CINEMA 4D 64 Bit.exe: 00000001404086C0 KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x0000000000000000 RDX = 0x0000000000000002 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000019BCF950 R08 = 0x0000000000000000 R09 = 0x0000000000000000 R10 = 0x00000000000005B5 R11 = 0x00000000000005BD R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_8056 { ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS CINEMA 4D 64 Bit.exe: 0000000140347C7D CINEMA 4D 64 Bit.exe: 000000014034FE86 CINEMA 4D 64 Bit.exe: 000000014034EFD8 CINEMA 4D 64 Bit.exe: 0000000140356E63 CINEMA 4D 64 Bit.exe: 000000014035A915 CINEMA 4D 64 Bit.exe: 0000000140408607 CINEMA 4D 64 Bit.exe: 00000001404086C0 KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x00000000FFFFFFFE RBX = 0x0000000000000000 RCX = 0x00000000003A0208 RDX = 0x0000000000000161 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001A41F940 R08 = 0x0000000000000000 R09 = 0x000000001C827DF0 R10 = 0x17032010320DC410 R11 = 0x00000000000005BD R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000003FF0000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_6696 { ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS CINEMA 4D 64 Bit.exe: 0000000140347C7D CINEMA 4D 64 Bit.exe: 000000014034FE86 CINEMA 4D 64 Bit.exe: 000000014034EFD8 CINEMA 4D 64 Bit.exe: 0000000140356E63 CINEMA 4D 64 Bit.exe: 000000014035A915 CINEMA 4D 64 Bit.exe: 0000000140408607 CINEMA 4D 64 Bit.exe: 00000001404086C0 KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000001 RBX = 0x0000000000000000 RCX = 0x00000000185B2140 RDX = 0x0000000000000007 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001A72F900 R08 = 0x00000000185B2140 R09 = 0x00000000000000A0 R10 = 0x0000000000000000 R11 = 0x00000000112DF400 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000003FE2F3CE3F179E76 MMX 3 = 0x00000000000000003FE2F3CE3F179E76 MMX 4 = 0x00000000000000003FE2F3CE3F179E76 MMX 5 = 0x00000000000000003FE2F3CE3F179E76 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_5488 { ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS CINEMA 4D 64 Bit.exe: 0000000140347C7D CINEMA 4D 64 Bit.exe: 000000014034FE86 CINEMA 4D 64 Bit.exe: 000000014034EFD8 CINEMA 4D 64 Bit.exe: 0000000140356E63 CINEMA 4D 64 Bit.exe: 000000014035A915 CINEMA 4D 64 Bit.exe: 0000000140408607 CINEMA 4D 64 Bit.exe: 00000001404086C0 KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000002 RBX = 0x0000000000000000 RCX = 0x0000000000000351 RDX = 0x00000000185B3848 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000156AFAF0 R08 = 0x0000000000000000 R09 = 0x00000000185B3848 R10 = 0x00000000185B3840 R11 = 0x0000000000000530 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000003FF0000000000000 MMX 2 = 0x00000000000000007FEFFFFFFFFFFFFF MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_2072 { ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS CINEMA 4D 64 Bit.exe: 0000000140347C7D CINEMA 4D 64 Bit.exe: 000000014034FE86 CINEMA 4D 64 Bit.exe: 000000014034EFD8 CINEMA 4D 64 Bit.exe: 0000000140356E63 CINEMA 4D 64 Bit.exe: 000000014035A915 CINEMA 4D 64 Bit.exe: 0000000140408607 CINEMA 4D 64 Bit.exe: 00000001404086C0 KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000002 RBX = 0x0000000000000000 RCX = 0x00000000000000AF RDX = 0x00000000185AD948 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001AABFEF0 R08 = 0x0000000000000000 R09 = 0x00000000185AD948 R10 = 0x00000000185AD940 R11 = 0x00000000003A5030 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000007FEFFFFFFFFFFFFF MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4444 { ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS CINEMA 4D 64 Bit.exe: 0000000140347C7D CINEMA 4D 64 Bit.exe: 000000014034FE86 CINEMA 4D 64 Bit.exe: 000000014034EFD8 CINEMA 4D 64 Bit.exe: 0000000140356E63 CINEMA 4D 64 Bit.exe: 000000014035A915 CINEMA 4D 64 Bit.exe: 0000000140408607 CINEMA 4D 64 Bit.exe: 00000001404086C0 KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x00000000185B8180 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001AEAFC80 R08 = 0x00000000185B8100 R09 = 0x0000000000000070 R10 = 0x0000000000000000 R11 = 0x00000000014BCB30 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_1068 { ntdll.dll: 00000000772F2BAA NtWaitForKeyedEvent ntdll.dll: 0000000077364ED4 RtlSleepConditionVariableCS KERNEL32.dll: 00000000771CB258 SleepConditionVariableCS CINEMA 4D 64 Bit.exe: 0000000140347C7D CINEMA 4D 64 Bit.exe: 000000014034FE86 CINEMA 4D 64 Bit.exe: 000000014034EFD8 CINEMA 4D 64 Bit.exe: 0000000140356E63 CINEMA 4D 64 Bit.exe: 000000014035A915 CINEMA 4D 64 Bit.exe: 0000000140408607 CINEMA 4D 64 Bit.exe: 00000001404086C0 KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000001 RBX = 0x0000000000000000 RCX = 0x00000000197BA900 RDX = 0x00000000000007D0 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001D14FB50 R08 = 0x00000000007FF000 R09 = 0x0000000021FB0060 R10 = 0x0000000000007FFF R11 = 0x0000000021FB1000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000003FEF400000000000 MMX 1 = 0x00000000000000003FEFFC0000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_5220 { ntdll.dll: 00000000772F186A NtWaitForMultipleObjects KERNELBASE.dll: 000007FEFD281430 GetCurrentProcess KERNEL32.dll: 00000000771A2CE3 WaitForMultipleObjectsEx USER32.dll: 0000000077098F7D GetScrollBarInfo USER32.dll: 00000000770962B2 MsgWaitForMultipleObjectsEx USER32.dll: 00000000770962E0 MsgWaitForMultipleObjects SHELL32.dll: 000007FEFE692BB1 SHGetPropertyStoreForWindow SHELL32.dll: 000007FEFE692E50 SHGetPropertyStoreForWindow SHELL32.dll: 000007FEFE692DB4 SHGetPropertyStoreForWindow SHELL32.dll: 000007FEFE692EBA SHGetPropertyStoreForWindow SHLWAPI.dll: 000007FEFD4C3843 IUnknown_GetWindow ntdll.dll: 00000000772C15DB TpCallbackMayRunLong ntdll.dll: 00000000772C0C56 RtlRealSuccessor KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x000000000000002F RBX = 0x0000000000000000 RCX = 0x000000000000002F RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001AC3FA00 R08 = 0x000000000000002F R09 = 0x000000001BE26AFD R10 = 0x0000000000000002 R11 = 0x0000000000000000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_6700 { ntdll.dll: 00000000772F15FA NtDelayExecution KERNELBASE.dll: 000007FEFD281203 SleepEx ole32.dll: 000007FEFE3E01D0 ObjectStublessClient24 ole32.dll: 000007FEFE3E0106 ObjectStublessClient24 ole32.dll: 000007FEFE3E0182 ObjectStublessClient24 KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x000007FEFE3E0168 RDX = 0x000000000F238CA0 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001DB9FF20 R08 = 0x0000000000000000 R09 = 0x0000000000000000 R10 = 0x0000000000000000 R11 = 0x0000000000000000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_5300 { ntdll.dll: 00000000772F186A NtWaitForMultipleObjects KERNELBASE.dll: 000007FEFD281430 GetCurrentProcess KERNEL32.dll: 00000000771A2CE3 WaitForMultipleObjectsEx USER32.dll: 0000000077098F7D GetScrollBarInfo USER32.dll: 00000000770962B2 MsgWaitForMultipleObjectsEx USER32.dll: 00000000770962E0 MsgWaitForMultipleObjects SHELL32.dll: 000007FEFE692BB1 SHGetPropertyStoreForWindow SHELL32.dll: 000007FEFE692E50 SHGetPropertyStoreForWindow SHELL32.dll: 000007FEFE692DB4 SHGetPropertyStoreForWindow SHELL32.dll: 000007FEFE692EBA SHGetPropertyStoreForWindow SHLWAPI.dll: 000007FEFD4C3843 IUnknown_GetWindow ntdll.dll: 00000000772C15DB TpCallbackMayRunLong ntdll.dll: 00000000772C0C56 RtlRealSuccessor KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000400000 RBX = 0x0000000000000000 RCX = 0x000000001E2D1388 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001DDAFC20 R08 = 0x000007FEFE3F8F50 R09 = 0x0000000000000000 R10 = 0x00000000156D8E40 R11 = 0x00000000113D65C2 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7728 { ntdll.dll: 00000000772F186A NtWaitForMultipleObjects KERNELBASE.dll: 000007FEFD281430 GetCurrentProcess KERNEL32.dll: 00000000771A2CE3 WaitForMultipleObjectsEx USER32.dll: 0000000077098F7D GetScrollBarInfo USER32.dll: 00000000770962B2 MsgWaitForMultipleObjectsEx USER32.dll: 00000000770962E0 MsgWaitForMultipleObjects SHELL32.dll: 000007FEFE692BB1 SHGetPropertyStoreForWindow SHELL32.dll: 000007FEFE692E50 SHGetPropertyStoreForWindow SHELL32.dll: 000007FEFE692DB4 SHGetPropertyStoreForWindow SHELL32.dll: 000007FEFE692EBA SHGetPropertyStoreForWindow SHLWAPI.dll: 000007FEFD4C3843 IUnknown_GetWindow ntdll.dll: 00000000772C15DB TpCallbackMayRunLong ntdll.dll: 00000000772C0C56 RtlRealSuccessor KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x0000000023310000 RDX = 0x0000000001356000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001F6CFC00 R08 = 0x0000000000000000 R09 = 0x000000001F6CE5C0 R10 = 0x0000000000000000 R11 = 0x0000000000000000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_6436 { ntdll.dll: 00000000772F186A NtWaitForMultipleObjects KERNELBASE.dll: 000007FEFD281430 GetCurrentProcess KERNEL32.dll: 00000000771A2CE3 WaitForMultipleObjectsEx USER32.dll: 0000000077098F7D GetScrollBarInfo USER32.dll: 00000000770962B2 MsgWaitForMultipleObjectsEx USER32.dll: 00000000770962E0 MsgWaitForMultipleObjects SHELL32.dll: 000007FEFE692BB1 SHGetPropertyStoreForWindow SHELL32.dll: 000007FEFE692E50 SHGetPropertyStoreForWindow SHELL32.dll: 000007FEFE692DB4 SHGetPropertyStoreForWindow SHELL32.dll: 000007FEFE692EBA SHGetPropertyStoreForWindow SHLWAPI.dll: 000007FEFD4C3843 IUnknown_GetWindow ntdll.dll: 00000000772C15DB TpCallbackMayRunLong ntdll.dll: 00000000772C0C56 RtlRealSuccessor KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x000007FEFD164BB0 RBX = 0x0000000000000000 RCX = 0x000000001DFFE7C0 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001DFFFA10 R08 = 0x000007FEFD167330 R09 = 0x000000001DFFE598 R10 = 0x0000000071710533 R11 = 0x000007FFFFEC4000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_6496 { ntdll.dll: 00000000772F2BBA NtWaitForWorkViaWorkerFactory ntdll.dll: 00000000772BFE3B RtlValidateHeap KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000001 RBX = 0x0000000000000000 RCX = 0x000000000043CE70 RDX = 0x000000001BE22061 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001F7CFF90 R08 = 0x000000001DFFF910 R09 = 0x0000000000000000 R10 = 0x0000000000000000 R11 = 0x000000000043CE78 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000206 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7564 { ntdll.dll: 00000000772F2BBA NtWaitForWorkViaWorkerFactory ntdll.dll: 00000000772BFE3B RtlValidateHeap KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x00000000772BFBF0 RDX = 0x000000000043B620 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001F94FD70 R08 = 0x0000000000000000 R09 = 0x0000000000000000 R10 = 0x0000000000000000 R11 = 0x0000000000000000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000202 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7052 { USER32.dll: 0000000077099E6A SfmDxSetSwapChainStats USER32.dll: 0000000077099E9E GetMessageW SHELL32.dll: 000007FEFE696AD8 DAD_ShowDragImage SHLWAPI.dll: 000007FEFD4BC71E SHRegGetUSValueW KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x000007FEFD4BC608 RDX = 0x000000000A6FCE10 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001FA5FD60 R08 = 0x0000000000000000 R09 = 0x0000000000000000 R10 = 0x0000000000000000 R11 = 0x0000000000000000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_5768 { ntdll.dll: 00000000772F2BBA NtWaitForWorkViaWorkerFactory ntdll.dll: 00000000772BFE3B RtlValidateHeap KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x00000000772F2BBA RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001F59FD90 R08 = 0x000000001F59FA58 R09 = 0x0000000000000000 R10 = 0x0000000000000000 R11 = 0x0000000000000202 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000206 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7864 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000052574BB0 DrvPresentBuffers atio6axx.dll: 0000000052574ADC DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000040000024 RBX = 0x0000000000000000 RCX = 0x00000000772F15FA RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001683FA50 R08 = 0x000000001683F8D8 R09 = 0x000000001683F9E0 R10 = 0x0000000000000000 R11 = 0x0000000000000246 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000287 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA20000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_6444 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000002 RBX = 0x0000000000000000 RCX = 0x0000000026BB65F0 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001385FEE0 R08 = 0x000000001385BC0C R09 = 0x0000000000000003 R10 = 0x0000000000000000 R11 = 0x0000000026C82E78 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_2236 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000003 RBX = 0x0000000000000000 RCX = 0x0000000000000240 RDX = 0x0000000000000800 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000013A2FF40 R08 = 0x00000000076FEF20 R09 = 0x0000000026C85960 R10 = 0x0000000013A2C630 R11 = 0x0000000013A2C718 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_5296 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000260000 RBX = 0x0000000000000000 RCX = 0x000000FFFFFFFFFF RDX = 0x0000000006FF78F0 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000150CFE00 R08 = 0x0000008800580071 R09 = 0x0000008900000072 R10 = 0x000000000357E560 R11 = 0x00000000076F4D00 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7884 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000025A2E830 RBX = 0x0000000000000000 RCX = 0x0000000025A2F830 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000013B6FAD0 R08 = 0x0000000000000000 R09 = 0x0000000000000040 R10 = 0x0000000025A238F8 R11 = 0x0000000025A2E820 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA20000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000040A00000 MMX 1 = 0x0000000000000000000000004074B4B5 MMX 2 = 0x0000000000000000000000003F43C3C4 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000004000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7532 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x0000000026C6CDF8 RDX = 0x0000000026C4AE18 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000199CFC50 R08 = 0x0000000000000000 R09 = 0x0000000000000025 R10 = 0x0000000000000000 R11 = 0x00000000199CF498 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA20000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x000000000000000000000000BF800000 MMX 1 = 0x000000000000000000000000BF800000 MMX 2 = 0x0000000000000000000000003F800000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7436 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000025A2B810 RBX = 0x0000000000000000 RCX = 0x0000000025A2D890 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001F3DFC90 R08 = 0x0000000000000020 R09 = 0x000000000000003D R10 = 0x0000000003584590 R11 = 0x0000000008692970 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA20000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x0000000000000000000000003F800000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x0000000000000000000000003F800000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000004000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7444 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x00000000538658D8 RBX = 0x0000000000000000 RCX = 0x00000000260302F0 RDX = 0x000000001FC6F548 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001FC6FD80 R08 = 0x000000002612C0B0 R09 = 0x00000000086921E0 R10 = 0x0000000000000000 R11 = 0x0000000000000001 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA20000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x0000000000000000000000003F800000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_5280 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000024FB88B8 RBX = 0x0000000000000000 RCX = 0x0000000024FA8F50 RDX = 0x0000000006B86830 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002072FC90 R08 = 0x00000000250ADF98 R09 = 0x00000000250ADF98 R10 = 0x00000000250B1978 R11 = 0x00000000250AF550 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_6024 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x000000002085E8B8 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002085F860 R08 = 0x000007FFFFEB4000 R09 = 0x000000002085E8D0 R10 = 0x0000000000000000 R11 = 0x000000002085E898 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_5760 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000020 RBX = 0x0000000000000000 RCX = 0x0000000026BB8091 RDX = 0x00000000000000FE RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000209AFCE0 R08 = 0x0000000000000017 R09 = 0x0000000000000001 R10 = 0x00000000523D0000 R11 = 0x00000000209A2CA0 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7284 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x00000000235C6EE0 RBX = 0x0000000000000000 RCX = 0x0000000023605020 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002010FC30 R08 = 0x0000000000000010 R09 = 0x000000000000007C R10 = 0x000000000000010D R11 = 0x0000000000000001 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA20000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7288 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x000000002353A3E0 RBX = 0x0000000000000000 RCX = 0x000000002353B760 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000020B6FB70 R08 = 0x0000000000000020 R09 = 0x0000000000000072 R10 = 0xFFFFFFFFDCAC9294 R11 = 0x000000005387E3B8 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA20000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x0000000000000000000000003ECCCCCD MMX 1 = 0x000000000000000000000000BF800000 MMX 2 = 0x0000000000000000000000003F800000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000004000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_1716 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000003 RBX = 0x0000000000000000 RCX = 0x0000000025CA8850 RDX = 0x0000000000000005 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000241FFDC0 R08 = 0x00000000241FC7B4 R09 = 0x0000000000000001 R10 = 0x0000000000000000 R11 = 0x0000000053852E18 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4480 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000008E002F0025 RBX = 0x0000000000000000 RCX = 0x000000FFFFFFFFFF RDX = 0x0000000026EF5060 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002437F8B0 R08 = 0x0000008E002F0025 R09 = 0x0000008F00430026 R10 = 0x00000000035601B0 R11 = 0x0000000000000000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_5276 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000024DA3030 RBX = 0x0000000000000000 RCX = 0x0000000024DE1FF0 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000240FFA10 R08 = 0x0000000000000010 R09 = 0x0000000000000041 R10 = 0x00000000000003F8 R11 = 0x0000000000000001 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA20000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_5132 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x000000000477DBC8 RBX = 0x0000000000000000 RCX = 0x0000000000000006 RDX = 0x0000000000000041 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002556F7A0 R08 = 0x0000000004789694 R09 = 0x0000000000000000 R10 = 0x0000000004795E68 R11 = 0x0000000024BEB4A0 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA20000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x0000000000000000000000003F800000 MMX 1 = 0x0000000000000000000000003F800000 MMX 2 = 0x0000000000000000000000003F800000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000004000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_6476 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000026D32CC0 RBX = 0x0000000000000000 RCX = 0x0000000026D35000 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000023F0FAE0 R08 = 0x0000000000000020 R09 = 0x0000000000000032 R10 = 0x0000000000000001 R11 = 0x0000000026D2CCA0 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA20000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x0000000000000000000000003F800000 MMX 1 = 0x0000000000000000000000003F800000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7368 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x0000000026C92F10 RDX = 0x0000000005E284F0 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002666FBF0 R08 = 0x0000000000000024 R09 = 0x0000000000000001 R10 = 0x0000000026C92CF4 R11 = 0x0000000000000000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA20000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000040A00000 MMX 1 = 0x0000000000000000000000004001843F MMX 2 = 0x0000000000000000000000003ECF39FE MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_8004 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000026028110 RBX = 0x0000000000000000 RCX = 0x0000000000000078 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002681FF20 R08 = 0x0000000000000000 R09 = 0x000000002681FBE0 R10 = 0x000000002681F970 R11 = 0x0000000000000000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA20000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x0000000000000000000000003F800000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x0000000000000000000000003F800000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000004000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_5624 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x0000000026C70480 RDX = 0x0000000025F46BA8 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002546FD20 R08 = 0x0000000000200010 R09 = 0x0000000000000000 R10 = 0x000000002546F500 R11 = 0x000000002546F5E8 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA20000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000003FE62E42E0000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000004000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_8092 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000006E19660 RBX = 0x0000000000000000 RCX = 0x0000000006E1BFA0 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001FB6F7E0 R08 = 0x0000000000000020 R09 = 0x000000000000001B R10 = 0x0000000000000001 R11 = 0x0000000008692970 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA20000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x0000000000000000000000003F800000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x0000000000000000000000003F800000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000004000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_7524 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000026BE00A0 RBX = 0x0000000000000000 RCX = 0x0000000026C010A0 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000023E0FE40 R08 = 0x0000000000000010 R09 = 0x00000000000007C1 R10 = 0x000000000000311E R11 = 0x0000000000000001 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA00000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_8084 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x000000002603AE70 RBX = 0x0000000000000000 RCX = 0x000000002606B870 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002793FC60 R08 = 0x0000000000000010 R09 = 0x00000000000003D8 R10 = 0x0000000000005F5A R11 = 0x0000000000000001 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA20000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000040880000 MMX 2 = 0x0000000000000000000000003F59999A MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000004000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_8016 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x00000000047816C0 RBX = 0x0000000000000000 RCX = 0x0000000000000000 RDX = 0x0000000000000007 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000027A9F8B0 R08 = 0x00000000047AB6D0 R09 = 0x00000000047810E0 R10 = 0x0000000026BDACA0 R11 = 0x0000000026BD7FF0 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA20000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x0000000000000000000000003ECCCCCD MMX 1 = 0x000000000000000000000000BF800000 MMX 2 = 0x0000000000000000000000003F800000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000004000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_6420 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000003AA0 RBX = 0x0000000000000000 RCX = 0x00000000076EDCF0 RDX = 0x0000000005792130 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000027C7FAF0 R08 = 0x0000000004767F80 R09 = 0x00000000076EDD30 R10 = 0x0000000027C7B000 R11 = 0x0000000027C7B000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA20000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000040A00000 MMX 1 = 0x000000000000000000000000405E1E1E MMX 2 = 0x0000000000000000000000003F31B1B2 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000004000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_5200 { ntdll.dll: 00000000772F12FA NtWaitForSingleObject KERNELBASE.dll: 000007FEFD2810DC WaitForSingleObjectEx atio6axx.dll: 0000000053175D84 DrvPresentBuffers atio6axx.dll: 0000000053175D19 DrvPresentBuffers KERNEL32.dll: 000000007719652D BaseThreadInitThunk ntdll.dll: 00000000772CC541 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000026B93080 RBX = 0x0000000000000000 RCX = 0x0000000026CC0A60 RDX = 0x00000000047A8BC8 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000000805FC70 R08 = 0x0000000026CC0A60 R09 = 0x00000000047A8BC8 R10 = 0x0000000000000030 R11 = 0x000000000805F490 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x00000000772CC541 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0002FFFF00001FA20000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000040A00000 MMX 1 = 0x000000000000000000000000BF800000 MMX 2 = 0x000000000000000000000000BF800000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } } Loaded_Modules { ModuleName = CINEMA 4D 64 Bit.exe { Executable = C:\Program Files\MAXON\CINEMA 4D R15\CINEMA 4D 64 Bit.exe Process_ID = 0x00001B88 BaseAddress = 0x000000013F2D0000 BaseSize = 41598976 Build = RC81709 } ModuleName = ntdll.dll { Executable = C:\Windows\SYSTEM32\ntdll.dll Process_ID = 0x00001B88 BaseAddress = 0x00000000772A0000 BaseSize = 1740800 } ModuleName = snxhk64.dll { Executable = C:\Programmes installés\Avast\snxhk64.dll Process_ID = 0x00001B88 BaseAddress = 0x000000006C320000 BaseSize = 319488 } ModuleName = KERNEL32.dll { Executable = C:\Windows\system32\KERNEL32.dll Process_ID = 0x00001B88 BaseAddress = 0x0000000077180000 BaseSize = 1175552 } ModuleName = KERNELBASE.dll { Executable = C:\Windows\system32\KERNELBASE.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD280000 BaseSize = 438272 } ModuleName = RPCRT4.dll { Executable = C:\Windows\system32\RPCRT4.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD9A0000 BaseSize = 1232896 } ModuleName = WINMM.dll { Executable = C:\Windows\system32\WINMM.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF9FD0000 BaseSize = 241664 } ModuleName = msvcrt.dll { Executable = C:\Windows\system32\msvcrt.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFE020000 BaseSize = 651264 } ModuleName = USER32.dll { Executable = C:\Windows\system32\USER32.dll Process_ID = 0x00001B88 BaseAddress = 0x0000000077080000 BaseSize = 1024000 } ModuleName = GDI32.dll { Executable = C:\Windows\system32\GDI32.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFDE00000 BaseSize = 421888 } ModuleName = LPK.dll { Executable = C:\Windows\system32\LPK.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFDE70000 BaseSize = 57344 } ModuleName = USP10.dll { Executable = C:\Windows\system32\USP10.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD7F0000 BaseSize = 823296 } ModuleName = MSVFW32.dll { Executable = C:\Windows\system32\MSVFW32.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF0590000 BaseSize = 167936 } ModuleName = ADVAPI32.dll { Executable = C:\Windows\system32\ADVAPI32.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFE140000 BaseSize = 897024 } ModuleName = sechost.dll { Executable = C:\Windows\SYSTEM32\sechost.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD7D0000 BaseSize = 126976 } ModuleName = SHELL32.dll { Executable = C:\Windows\system32\SHELL32.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFE5F0000 BaseSize = 14188544 } ModuleName = SHLWAPI.dll { Executable = C:\Windows\system32\SHLWAPI.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD4B0000 BaseSize = 462848 } ModuleName = COMCTL32.dll { Executable = C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.18201_none_a4d3b9377117c3df\COMCTL32.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEEA2F0000 BaseSize = 655360 } ModuleName = AVIFIL32.dll { Executable = C:\Windows\system32\AVIFIL32.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF3370000 BaseSize = 126976 } ModuleName = ole32.dll { Executable = C:\Windows\system32\ole32.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFE3D0000 BaseSize = 2109440 } ModuleName = MSACM32.dll { Executable = C:\Windows\system32\MSACM32.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF2800000 BaseSize = 98304 } ModuleName = OPENGL32.dll { Executable = C:\Windows\system32\OPENGL32.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEEF0E0000 BaseSize = 1167360 } ModuleName = GLU32.dll { Executable = C:\Windows\system32\GLU32.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF3300000 BaseSize = 184320 } ModuleName = DDRAW.dll { Executable = C:\Windows\system32\DDRAW.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEEE7E0000 BaseSize = 987136 } ModuleName = DCIMAN32.dll { Executable = C:\Windows\system32\DCIMAN32.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF5610000 BaseSize = 32768 } ModuleName = SETUPAPI.dll { Executable = C:\Windows\system32\SETUPAPI.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD5D0000 BaseSize = 1929216 } ModuleName = CFGMGR32.dll { Executable = C:\Windows\system32\CFGMGR32.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD140000 BaseSize = 221184 } ModuleName = OLEAUT32.dll { Executable = C:\Windows\system32\OLEAUT32.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD8C0000 BaseSize = 880640 } ModuleName = DEVOBJ.dll { Executable = C:\Windows\system32\DEVOBJ.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD310000 BaseSize = 106496 } ModuleName = dwmapi.dll { Executable = C:\Windows\system32\dwmapi.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFB300000 BaseSize = 98304 } ModuleName = WS2_32.dll { Executable = C:\Windows\system32\WS2_32.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFE220000 BaseSize = 315392 } ModuleName = NSI.dll { Executable = C:\Windows\system32\NSI.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFE5E0000 BaseSize = 32768 } ModuleName = VERSION.dll { Executable = C:\Windows\system32\VERSION.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFC1E0000 BaseSize = 49152 } ModuleName = PSAPI.DLL { Executable = C:\Windows\system32\PSAPI.DLL Process_ID = 0x00001B88 BaseAddress = 0x0000000077470000 BaseSize = 28672 } ModuleName = IPHLPAPI.DLL { Executable = C:\Windows\system32\IPHLPAPI.DLL Process_ID = 0x00001B88 BaseAddress = 0x000007FEFAAE0000 BaseSize = 159744 } ModuleName = WINNSI.DLL { Executable = C:\Windows\system32\WINNSI.DLL Process_ID = 0x00001B88 BaseAddress = 0x000007FEFAA80000 BaseSize = 45056 } ModuleName = COMDLG32.dll { Executable = C:\Windows\system32\COMDLG32.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD530000 BaseSize = 618496 } ModuleName = imagehlp.dll { Executable = C:\Windows\system32\imagehlp.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD7B0000 BaseSize = 102400 } ModuleName = gdiplus.dll { Executable = C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.7601.18120_none_2b25b14c71ebf230\gdiplus.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFB430000 BaseSize = 2187264 } ModuleName = IMM32.DLL { Executable = C:\Windows\system32\IMM32.DLL Process_ID = 0x00001B88 BaseAddress = 0x000007FEFDE80000 BaseSize = 188416 } ModuleName = MSCTF.dll { Executable = C:\Windows\system32\MSCTF.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFDEB0000 BaseSize = 1085440 } ModuleName = CRYPTBASE.dll { Executable = C:\Windows\system32\CRYPTBASE.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFCF70000 BaseSize = 61440 } ModuleName = CRYPTSP.dll { Executable = C:\Windows\system32\CRYPTSP.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFC910000 BaseSize = 94208 } ModuleName = rsaenh.dll { Executable = C:\Windows\system32\rsaenh.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFC610000 BaseSize = 290816 } ModuleName = uxtheme.dll { Executable = C:\Windows\system32\uxtheme.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFB650000 BaseSize = 352256 } ModuleName = atig6pxx.dll { Executable = C:\Windows\system32\atig6pxx.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF5AB0000 BaseSize = 36864 } ModuleName = atio6axx.dll { Executable = C:\Windows\system32\atio6axx.dll Process_ID = 0x00001B88 BaseAddress = 0x00000000523D0000 BaseSize = 25489408 } ModuleName = atiadlxx.dll { Executable = C:\Windows\system32\atiadlxx.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFA160000 BaseSize = 593920 } ModuleName = USERENV.dll { Executable = C:\Windows\system32\USERENV.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFC3D0000 BaseSize = 122880 } ModuleName = profapi.dll { Executable = C:\Windows\system32\profapi.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD080000 BaseSize = 61440 } ModuleName = WTSAPI32.dll { Executable = C:\Windows\system32\WTSAPI32.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFC1C0000 BaseSize = 69632 } ModuleName = WSOCK32.dll { Executable = C:\Windows\system32\WSOCK32.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFA150000 BaseSize = 36864 } ModuleName = WINTRUST.dll { Executable = C:\Windows\system32\WINTRUST.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD190000 BaseSize = 237568 } ModuleName = CRYPT32.dll { Executable = C:\Windows\system32\CRYPT32.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD330000 BaseSize = 1490944 } ModuleName = MSASN1.dll { Executable = C:\Windows\system32\MSASN1.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD120000 BaseSize = 61440 } ModuleName = aticfx64.dll { Executable = C:\Windows\system32\aticfx64.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF9390000 BaseSize = 1122304 } ModuleName = atig6txx.dll { Executable = C:\Windows\system32\atig6txx.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF3260000 BaseSize = 57344 } ModuleName = dhcpcsvc.DLL { Executable = C:\Windows\system32\dhcpcsvc.DLL Process_ID = 0x00001B88 BaseAddress = 0x000007FEFA860000 BaseSize = 98304 } ModuleName = Credui.dll { Executable = C:\Windows\system32\Credui.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEEE8F0000 BaseSize = 212992 } ModuleName = comctl32.dll { Executable = C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_fa396087175ac9ac\comctl32.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFBB00000 BaseSize = 2048000 } ModuleName = mscms.dll { Executable = C:\Windows\system32\mscms.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEE9550000 BaseSize = 638976 } ModuleName = CLBCatQ.DLL { Executable = C:\Windows\system32\CLBCatQ.DLL Process_ID = 0x00001B88 BaseAddress = 0x000007FEFDD60000 BaseSize = 626688 } ModuleName = explorerframe.dll { Executable = C:\Windows\system32\explorerframe.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF98C0000 BaseSize = 1875968 } ModuleName = DUser.dll { Executable = C:\Windows\system32\DUser.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFB200000 BaseSize = 274432 } ModuleName = DUI70.dll { Executable = C:\Windows\system32\DUI70.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFB330000 BaseSize = 991232 } ModuleName = apphelp.dll { Executable = C:\Windows\system32\apphelp.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFCF10000 BaseSize = 356352 } ModuleName = addons.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\addons\addons.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE94D0000 BaseSize = 462848 Build = RC81709 } ModuleName = alembic.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\alembic\alembic.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE90E0000 BaseSize = 4096000 Build = EX81607 } ModuleName = MSVCR100.dll { Executable = C:\Windows\system32\MSVCR100.dll Process_ID = 0x00001B88 BaseAddress = 0x0000000072FA0000 BaseSize = 860160 } ModuleName = allplan.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\allplan\allplan.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEF0540000 BaseSize = 290816 Build = RC81709 } ModuleName = ArchiCADExchange.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\ArchiCADExchange\ArchiCADExchange.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEF0BA0000 BaseSize = 200704 Build = EX81607 } ModuleName = bitmapfilter.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\bitmapfilter\bitmapfilter.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE8FF0000 BaseSize = 966656 Build = RC81709 } ModuleName = bp2lw.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\bp2lw\bp2lw.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEEFFB0000 BaseSize = 344064 Build = RC81709 } ModuleName = bp2max.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\bp2max\bp2max.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE8F90000 BaseSize = 335872 Build = RC81709 } ModuleName = bp2maya.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\bp2maya\bp2maya.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE8CE0000 BaseSize = 385024 Build = RC81709 } ModuleName = bp2xsi.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\bp2xsi\bp2xsi.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE8B70000 BaseSize = 327680 Build = RC81709 } ModuleName = browser.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\browser\browser.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE7AC0000 BaseSize = 1675264 Build = RC81709 } ModuleName = characteranim.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\ca\characteranim.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEDFD70000 BaseSize = 7888896 Build = RC81709 } ModuleName = cameramapper.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\cameramapper\cameramapper.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE8AD0000 BaseSize = 618496 Build = RC81709 } ModuleName = collada14.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\collada14\collada14.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE52E0000 BaseSize = 4419584 Build = EX81607 } ModuleName = collada15.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\collada15\collada15.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE71E0000 BaseSize = 3670016 Build = EX81607 } ModuleName = compositing.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\compositing\compositing.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE8670000 BaseSize = 679936 Build = RC81709 } ModuleName = dwg.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\dwg\dwg.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEDEBF0000 BaseSize = 10231808 Build = EX81607 } ModuleName = dwgobjects.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\dwgobjects\dwgobjects.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE82F0000 BaseSize = 757760 Build = RC81709 } ModuleName = fbx.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\fbx\fbx.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEDE4A0000 BaseSize = 7639040 Build = EX81472 } ModuleName = expressiontag.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\gv\expressiontag\expressiontag.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE79C0000 BaseSize = 995328 Build = RC81709 } ModuleName = graphviewcore.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\gv\graphviewcore\graphviewcore.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE78B0000 BaseSize = 1073152 Build = RC81709 } ModuleName = modeling.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\modeling\modeling.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEDDFC0000 BaseSize = 5091328 Build = RC81709 } ModuleName = motioncam.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\motioncam\motioncam.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE6D90000 BaseSize = 536576 Build = RC81709 } ModuleName = netrender.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\netrender\netrender.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE6C40000 BaseSize = 1331200 Build = RC81709 } ModuleName = newman.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\newman\newman.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEDDAD0000 BaseSize = 5115904 Build = RC81709 } ModuleName = objects.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\objects\objects.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE46C0000 BaseSize = 3633152 Build = RC81709 } ModuleName = onlinehelp.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\onlinehelp\onlinehelp.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE6BB0000 BaseSize = 557056 Build = RC81709 } ModuleName = onlineupdater.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\onlineupdater\onlineupdater.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE50F0000 BaseSize = 1970176 Build = RC81709 } ModuleName = OpenEXR.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\openexr\OpenEXR.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEEF730000 BaseSize = 212992 Build = EX81607 } ModuleName = python.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\python\python.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEDD820000 BaseSize = 2813952 Build = RC81709 } ModuleName = python26.dll { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\python\res\python.win64.framework\python26.dll Process_ID = 0x00001B88 BaseAddress = 0x000000001E000000 BaseSize = 2797568 } ModuleName = relaxuv.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\relaxuv\relaxuv.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE6AC0000 BaseSize = 962560 Build = RC81709 } ModuleName = sculpt.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\sculpt\sculpt.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEDD650000 BaseSize = 1896448 Build = RC81709 } ModuleName = sculptbrushes.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\sculptbrushes\sculptbrushes.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEECBD0000 BaseSize = 225280 Build = RC81709 } ModuleName = shader.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\shader\shader.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEDD550000 BaseSize = 1048576 Build = RC81709 } ModuleName = sla.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\sla\sla.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEDD320000 BaseSize = 2285568 Build = RC81709 } ModuleName = spacemouse.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\spacemouse\spacemouse.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE8610000 BaseSize = 364544 Build = RC81709 } ModuleName = texturemanager.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\texturemanager\texturemanager.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE8270000 BaseSize = 483328 Build = RC81709 } ModuleName = updatemerge.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\updatemerge\updatemerge.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE7860000 BaseSize = 270336 Build = EX81607 } ModuleName = xtensions.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\xtensions\xtensions.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEDD010000 BaseSize = 3158016 Build = RC81709 } ModuleName = advancedrender.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\advanced render\advanced render\advancedrender.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEDCD90000 BaseSize = 2609152 Build = RC81709 } ModuleName = cineman.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\advanced render\cineman\cineman.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEDCAE0000 BaseSize = 2768896 Build = RC81709 } ModuleName = sky.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\advanced render\sky\sky.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEDC8B0000 BaseSize = 2236416 Build = RC81709 } ModuleName = archigrass.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Architecture Extension Kit\archigrass\archigrass.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE7760000 BaseSize = 319488 Build = RC81709 } ModuleName = walkthrough.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Architecture Extension Kit\walkthrough\walkthrough.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE64E0000 BaseSize = 806912 Build = RC81709 } ModuleName = dynamics2.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\dynamics2\dynamics2.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEDC600000 BaseSize = 2789376 Build = RC81709 } ModuleName = iges.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Engineering Extension Kit\iges\iges.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEDC510000 BaseSize = 962560 Build = RC81709 } ModuleName = OkinoComClient.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Engineering Extension Kit\OkinoComClient\OkinoComClient.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEEA200000 BaseSize = 225280 Build = RC81709 } ModuleName = hair.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\hair\hair.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEDC200000 BaseSize = 3198976 Build = RC81709 } ModuleName = ca2.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\mocca\ca2\ca2.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEDC0F0000 BaseSize = 1077248 Build = RC81709 } ModuleName = clothilde.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\mocca\clothilde\clothilde.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEE6A20000 BaseSize = 614400 Build = RC81709 } ModuleName = mocca.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\mocca\mocca\mocca.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEDC040000 BaseSize = 671744 Build = RC81709 } ModuleName = motiongraphics.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\mograph\motiongraphics.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEDBA40000 BaseSize = 3117056 Build = RC81709 } ModuleName = sketch.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\sketch\sketch.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEDBEA0000 BaseSize = 1691648 Build = RC81709 } ModuleName = thinkingparticles.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Thinking Particles\Thinking Particles\thinkingparticles.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEDBDB0000 BaseSize = 937984 Build = RC81709 } ModuleName = tpoperators.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Thinking Particles\tpoperators\tpoperators.cdl64 Process_ID = 0x00001B88 BaseAddress = 0x000007FEDB920000 BaseSize = 1179648 Build = RC81709 } ModuleName = OkinoCOMlib.dll64 { Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Engineering Extension Kit\OkinoComClient\OkinoCOMlib.dll64 Process_ID = 0x00001B88 BaseAddress = 0x0000000180000000 BaseSize = 122880 Build = RC81709 } ModuleName = MFC80.DLL { Executable = C:\Windows\WinSxS\amd64_microsoft.vc80.mfc_1fc8b3b9a1e18e3b_8.0.50727.6195_none_8448b2bd328df189\MFC80.DLL Process_ID = 0x00001B88 BaseAddress = 0x0000000077700000 BaseSize = 1687552 } ModuleName = MSVCR80.dll { Executable = C:\Windows\WinSxS\amd64_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.6195_none_88e41e092fab0294\MSVCR80.dll Process_ID = 0x00001B88 BaseAddress = 0x0000000072520000 BaseSize = 823296 } ModuleName = MFC80FRA.DLL { Executable = C:\Windows\WinSxS\amd64_microsoft.vc80.mfcloc_1fc8b3b9a1e18e3b_8.0.50727.6195_none_bc20f59b0bdd1acd\MFC80FRA.DLL Process_ID = 0x00001B88 BaseAddress = 0x00000000586D0000 BaseSize = 57344 } ModuleName = SspiCli.dll { Executable = C:\Windows\system32\SspiCli.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFCEE0000 BaseSize = 151552 } ModuleName = OpenEXRlibx64.dll { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\openexr\OpenEXRlibx64.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEDB840000 BaseSize = 892928 Build = EX81607 } ModuleName = MSVCP100.dll { Executable = C:\Windows\system32\MSVCP100.dll Process_ID = 0x00001B88 BaseAddress = 0x0000000072EB0000 BaseSize = 622592 } ModuleName = _ctypes.pyd { Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\python\res\Python.win64.framework\DLLs\_ctypes.pyd Process_ID = 0x00001B88 BaseAddress = 0x000000001D1A0000 BaseSize = 126976 } ModuleName = NLAapi.dll { Executable = C:\Windows\system32\NLAapi.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFB2A0000 BaseSize = 86016 } ModuleName = napinsp.dll { Executable = C:\Windows\system32\napinsp.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFA5A0000 BaseSize = 86016 } ModuleName = pnrpnsp.dll { Executable = C:\Windows\system32\pnrpnsp.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFA580000 BaseSize = 102400 } ModuleName = mswsock.dll { Executable = C:\Windows\System32\mswsock.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFC8B0000 BaseSize = 348160 } ModuleName = DNSAPI.dll { Executable = C:\Windows\system32\DNSAPI.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFC730000 BaseSize = 372736 } ModuleName = winrnr.dll { Executable = C:\Windows\System32\winrnr.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFA910000 BaseSize = 45056 } ModuleName = WLIDNSP.DLL { Executable = C:\Program Files\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL Process_ID = 0x00001B88 BaseAddress = 0x0000000071CA0000 BaseSize = 188416 } ModuleName = fwpuclnt.dll { Executable = C:\Windows\System32\fwpuclnt.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFA920000 BaseSize = 339968 } ModuleName = rasadhlp.dll { Executable = C:\Windows\system32\rasadhlp.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF57F0000 BaseSize = 32768 } ModuleName = wship6.dll { Executable = C:\Windows\System32\wship6.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFC8A0000 BaseSize = 28672 } ModuleName = wshtcpip.dll { Executable = C:\Windows\System32\wshtcpip.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFC2B0000 BaseSize = 28672 } ModuleName = RTSUltraMonHook.dll { Executable = C:\Program Files\UltraMon\RTSUltraMonHook.dll Process_ID = 0x00001B88 BaseAddress = 0x0000000074960000 BaseSize = 282624 } ModuleName = msi.dll { Executable = C:\Windows\system32\msi.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF89A0000 BaseSize = 3239936 } ModuleName = UltraMonResButtons.dll { Executable = C:\Program Files\UltraMon\UltraMonResButtons.dll Process_ID = 0x00001B88 BaseAddress = 0x000000006F6A0000 BaseSize = 413696 } ModuleName = WindowsCodecs.dll { Executable = C:\Windows\system32\WindowsCodecs.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFAD10000 BaseSize = 1445888 } ModuleName = propsys.dll { Executable = C:\Windows\system32\propsys.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFB740000 BaseSize = 1228800 } ModuleName = ntmarta.dll { Executable = C:\Windows\system32\ntmarta.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFB6F0000 BaseSize = 184320 } ModuleName = WLDAP32.dll { Executable = C:\Windows\system32\WLDAP32.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFDFC0000 BaseSize = 335872 } ModuleName = tiptsf.dll { Executable = C:\Program Files\Common Files\microsoft shared\ink\tiptsf.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF3D50000 BaseSize = 520192 } ModuleName = GROOVEEX.DLL { Executable = C:\PROGRA~4\OFFICE~2\Office15\GROOVEEX.DLL Process_ID = 0x00001B88 BaseAddress = 0x000007FEF94B0000 BaseSize = 2338816 } ModuleName = ATL100.DLL { Executable = C:\Windows\system32\ATL100.DLL Process_ID = 0x00001B88 BaseAddress = 0x0000000072E80000 BaseSize = 176128 } ModuleName = GrooveIntlResource.dll { Executable = C:\PROGRA~4\OFFICE~2\Office15\1036\GrooveIntlResource.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF7B20000 BaseSize = 8925184 } ModuleName = ashShA64.dll { Executable = C:\Programmes installés\Avast\ashShA64.dll Process_ID = 0x00001B88 BaseAddress = 0x0000000072E50000 BaseSize = 151552 } ModuleName = EhStorShell.dll { Executable = C:\Windows\system32\EhStorShell.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF7AE0000 BaseSize = 217088 } ModuleName = GROOVEEX.DLL { Executable = C:\PROGRA~4\OFFICE~2\Office14\GROOVEEX.DLL Process_ID = 0x00001B88 BaseAddress = 0x000007FEF7470000 BaseSize = 6746112 } ModuleName = MSVCR90.dll { Executable = C:\Windows\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_08e61857a83bc251\MSVCR90.dll Process_ID = 0x00001B88 BaseAddress = 0x0000000072D80000 BaseSize = 667648 } ModuleName = MSVCP90.dll { Executable = C:\Windows\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_08e61857a83bc251\MSVCP90.dll Process_ID = 0x00001B88 BaseAddress = 0x0000000072CA0000 BaseSize = 864256 } ModuleName = ATL90.DLL { Executable = C:\Windows\WinSxS\amd64_microsoft.vc90.atl_1fc8b3b9a1e18e3b_9.0.30729.6161_none_0a1fd3a3a768b895\ATL90.DLL Process_ID = 0x00001B88 BaseAddress = 0x0000000072C40000 BaseSize = 192512 } ModuleName = office.odf { Executable = C:\PROGRA~1\COMMON~1\MICROS~1\OFFICE14\Cultures\office.odf Process_ID = 0x00001B88 BaseAddress = 0x000007FEF6FF0000 BaseSize = 4300800 } ModuleName = GrooveIntlResource.dll { Executable = C:\PROGRA~4\OFFICE~2\Office14\1036\GrooveIntlResource.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF66B0000 BaseSize = 8945664 } ModuleName = cscui.dll { Executable = C:\Windows\System32\cscui.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF6630000 BaseSize = 516096 } ModuleName = CSCDLL.dll { Executable = C:\Windows\System32\CSCDLL.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF9720000 BaseSize = 49152 } ModuleName = CSCAPI.dll { Executable = C:\Windows\system32\CSCAPI.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF6600000 BaseSize = 61440 } ModuleName = msls31.dll { Executable = C:\Windows\system32\msls31.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF4500000 BaseSize = 233472 } ModuleName = xmllite.dll { Executable = C:\Windows\system32\xmllite.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFB2C0000 BaseSize = 217088 } ModuleName = RpcRtRemote.dll { Executable = C:\Windows\system32\RpcRtRemote.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD060000 BaseSize = 81920 } ModuleName = StructuredQuery.dll { Executable = C:\Windows\System32\StructuredQuery.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF1190000 BaseSize = 503808 } ModuleName = Secur32.dll { Executable = C:\Windows\System32\Secur32.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFCC60000 BaseSize = 45056 } ModuleName = actxprxy.dll { Executable = C:\Windows\system32\actxprxy.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF6300000 BaseSize = 974848 } ModuleName = ieproxy.dll { Executable = C:\Program Files\Internet Explorer\ieproxy.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEEE210000 BaseSize = 716800 } ModuleName = api-ms-win-downlevel-shlwapi-l1-1-0.dll { Executable = C:\Windows\system32\api-ms-win-downlevel-shlwapi-l1-1-0.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD300000 BaseSize = 16384 } ModuleName = api-ms-win-downlevel-advapi32-l1-1-0.dll { Executable = C:\Windows\system32\api-ms-win-downlevel-advapi32-l1-1-0.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD180000 BaseSize = 20480 } ModuleName = thumbcache.dll { Executable = C:\Windows\system32\thumbcache.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFB880000 BaseSize = 126976 } ModuleName = SHDOCVW.dll { Executable = C:\Windows\system32\SHDOCVW.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF5F20000 BaseSize = 212992 } ModuleName = ieframe.DLL { Executable = C:\Windows\system32\ieframe.DLL Process_ID = 0x00001B88 BaseAddress = 0x000007FEF1900000 BaseSize = 15433728 } ModuleName = api-ms-win-downlevel-ole32-l1-1-0.dll { Executable = C:\Windows\system32\api-ms-win-downlevel-ole32-l1-1-0.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD130000 BaseSize = 16384 } ModuleName = api-ms-win-downlevel-shlwapi-l2-1-0.dll { Executable = C:\Windows\system32\api-ms-win-downlevel-shlwapi-l2-1-0.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF5AC0000 BaseSize = 16384 } ModuleName = api-ms-win-downlevel-version-l1-1-0.dll { Executable = C:\Windows\system32\api-ms-win-downlevel-version-l1-1-0.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD4A0000 BaseSize = 16384 } ModuleName = api-ms-win-downlevel-user32-l1-1-0.dll { Executable = C:\Windows\system32\api-ms-win-downlevel-user32-l1-1-0.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD1D0000 BaseSize = 16384 } ModuleName = api-ms-win-downlevel-advapi32-l2-1-0.dll { Executable = C:\Windows\system32\api-ms-win-downlevel-advapi32-l2-1-0.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF6480000 BaseSize = 16384 } ModuleName = api-ms-win-downlevel-shell32-l1-1-0.dll { Executable = C:\Windows\system32\api-ms-win-downlevel-shell32-l1-1-0.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFA020000 BaseSize = 16384 } ModuleName = api-ms-win-downlevel-normaliz-l1-1-0.dll { Executable = C:\Windows\system32\api-ms-win-downlevel-normaliz-l1-1-0.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD2F0000 BaseSize = 12288 } ModuleName = normaliz.DLL { Executable = C:\Windows\system32\normaliz.DLL Process_ID = 0x00001B88 BaseAddress = 0x0000000077460000 BaseSize = 12288 } ModuleName = iertutil.dll { Executable = C:\Windows\system32\iertutil.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFDAD0000 BaseSize = 2670592 } ModuleName = SearchFolder.dll { Executable = C:\Windows\system32\SearchFolder.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF0070000 BaseSize = 880640 } ModuleName = slc.dll { Executable = C:\Windows\system32\slc.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFAD00000 BaseSize = 45056 } ModuleName = MPR.dll { Executable = C:\Windows\system32\MPR.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF9F40000 BaseSize = 98304 } ModuleName = drprov.dll { Executable = C:\Windows\System32\drprov.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF32D0000 BaseSize = 40960 } ModuleName = WINSTA.dll { Executable = C:\Windows\System32\WINSTA.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFD020000 BaseSize = 249856 } ModuleName = ntlanman.dll { Executable = C:\Windows\System32\ntlanman.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEE8F60000 BaseSize = 139264 } ModuleName = davclnt.dll { Executable = C:\Windows\System32\davclnt.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF13D0000 BaseSize = 118784 } ModuleName = DAVHLPR.dll { Executable = C:\Windows\System32\DAVHLPR.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF3250000 BaseSize = 40960 } ModuleName = NetworkExplorer.dll { Executable = C:\Windows\system32\NetworkExplorer.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEEFE00000 BaseSize = 1687552 } ModuleName = wkscli.dll { Executable = C:\Windows\system32\wkscli.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFAA90000 BaseSize = 86016 } ModuleName = netutils.dll { Executable = C:\Windows\system32\netutils.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFAB20000 BaseSize = 49152 } ModuleName = wpdshext.dll { Executable = C:\Windows\system32\wpdshext.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEDB5C0000 BaseSize = 2560000 } ModuleName = PortableDeviceApi.dll { Executable = C:\Windows\system32\PortableDeviceApi.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF3420000 BaseSize = 774144 } ModuleName = LINKINFO.dll { Executable = C:\Windows\system32\LINKINFO.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF5CD0000 BaseSize = 49152 } ModuleName = PortableDeviceTypes.dll { Executable = C:\Windows\system32\PortableDeviceTypes.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF33C0000 BaseSize = 233472 } ModuleName = IconCodecService.dll { Executable = C:\Windows\system32\IconCodecService.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFA010000 BaseSize = 32768 } ModuleName = EhStorAPI.dll { Executable = C:\Windows\system32\EhStorAPI.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEE8200000 BaseSize = 159744 } ModuleName = ntshrui.dll { Executable = C:\Windows\system32\ntshrui.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF49B0000 BaseSize = 524288 } ModuleName = srvcli.dll { Executable = C:\Windows\system32\srvcli.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEFCB20000 BaseSize = 143360 } ModuleName = dbghelp.dll { Executable = C:\Windows\system32\dbghelp.dll Process_ID = 0x00001B88 BaseAddress = 0x000007FEF4BE0000 BaseSize = 1200128 } } }